How do I find the gradient of a 3D vector?

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Saracen Rue
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Let's say I have point A(2, 6, 0) and B(3, -1, -2) and wanted to find the gradient of the vector joining these two points. I know how to find the vector representing the line joining these points:

OA = 2i + 6j , OB = 3i - j - 2k

AB = AO + OB
AB = -OA + OB
AB = -(2i + 6j) + 3i - j - 2k
AB = -2i - 6j + 3i - j - 2k
AB = i - 7j - 2k

But I don't know how I could find the gradient of this vector. Any help will be much appreciated.
 
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You can get [itex]\vec{AB}[/itex] instantly as
[tex]\vec{AB}=\vec{OB}-\vec{OA}=(3-2)\vec{i}+(-1-6)\vec{j}+(-2-0)\vec{k}=\vec{i}-7\vec{j}-2\vec{k}[/tex]

gradient of [itex]\vec{AB}[/itex] means null vector, as [itex]\vec{AB}[/itex] is constant. Maybe you wanted the module, the norm
[tex]||\vec{AB}||=\sqrt{1^2+(-7)^2+(-2)^2}=\sqrt{54}=3\sqrt{6}[/tex]
 
Last edited:
Raffaele said:
You can get [itex]\vec{AB}[/itex] instantly as
[tex]\vec{AB}=\vec{OB}-\vec{OA}=(3-2)\vec{i}+(-1-6)\vec{j}+(-2-0)\vec{k}=\vec{i}-7\vec{j}-2\vec{k}[/tex]

gradient of [itex]\vec{AB}[/itex] means null vector, as [itex]\vec{AB}[/itex] is constant. Maybe you wanted the module, the norm
[tex]||\vec{AB}||=\sqrt{1^2+(-7)^2+(-2)^2}=\sqrt{54}=3\sqrt{6}[/tex]

Thanks for that first part, it should make things a little easier ^_^

I think I may have asked the question wrong. Let me try to rephrase it; it you have[tex]\vec{AB}[/tex], how would you find the gradient of the line AB.
 
What do you mean by "the gradient" of a 3D line? A line in 2 dimensions makes a single angle with the x-axis (and its angle with the y-axis is the conjugate of that) so we can take the tangent of that angle as the single number representing its direction, its "gradient".

But a line in 3 dimensions makes three different angle with the coordinate axes, the "direction cosines" for the line (and the sum of the squares of those cosines is 1) so we cannot have a single number that tells us the direction of the line. The best we can do is take those three direction cosines as components of a 3 d vector.


In particular, while a 3D vector may be a gradient vector for a line, a 3D vector does NOT "have" a gradient.
 
HallsofIvy said:
What do you mean by "the gradient" of a 3D line? A line in 2 dimensions makes a single angle with the x-axis (and its angle with the y-axis is the conjugate of that) so we can take the tangent of that angle as the single number representing its direction, its "gradient".

But a line in 3 dimensions makes three different angle with the coordinate axes, the "direction cosines" for the line (and the sum of the squares of those cosines is 1) so we cannot have a single number that tells us the direction of the line. The best we can do is take those three direction cosines as components of a 3 d vector.


In particular, while a 3D vector may be a gradient vector for a line, a 3D vector does NOT "have" a gradient.

Oh okay, thank you. If that's the case, is it possible to determine if two 3D vectors are parallel to each other or not?
 
As JonnyG suggests, two vectors, in any dimension, are "parallel" if and only if one is a multiple of the other. (Sometimes the word "anti-parallel" is used if that multiple is negative.)