How Do Matrix Transformations Alter 3D Space Geometrically?

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Matrix transformations in three-dimensional space can significantly alter geometric representations. The transformation T1, defined by the matrix M, reflects points across the x-z plane, effectively flipping the y-coordinates. T2 represents a reflection in the x-y plane, while T3 involves a rotation of 180 degrees about the line defined by x=0 and y+z=0, which lies in the y-z plane. The discussion highlights confusion regarding the geometric interpretation of T3 and emphasizes the need for clarity in defining transformations. Understanding these transformations is crucial for accurately describing their effects on 3D space.
Gregg
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Homework Statement



7. (a) A transformation, T1 of three dimensional space is given by r'=Mr, where

r=\left(<br /> \begin{array}{c}<br /> x \\<br /> y \\<br /> z<br /> \end{array}<br /> \right)

r&#039;=\left(<br /> \begin{array}{c}<br /> x&#039; \\<br /> y&#039; \\<br /> z&#039;<br /> \end{array}<br /> \right)

and

<br /> M=\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; 0 &amp; -1 \\<br /> 0 &amp; 1 &amp; 0<br /> \end{array}<br /> \right)

Describe the transformation geometrically.

(b)

Two other transformations are defined as follows: T2 is a reflection in the x-y plane, and 3 is a rotation through 180 degrees about the line x=0, y+z=0. By considering the image under each transformation of the points with position vectors, i,j,k or otherwise find a matrix for each T2/

(c) Determine the matrixes for the combined transformations of T3T1 amd T1T3 amd describe each of these tranformations geometrically.


2. Relevant information

\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; \text{cos$\theta $} &amp; -\text{sin$\theta $} \\<br /> 0 &amp; \text{sin$\theta $} &amp; \text{cos$\theta $}<br /> \end{array}<br /> \right),\left(<br /> \begin{array}{ccc}<br /> \text{cos$\theta $} &amp; 0 &amp; \text{sin$\theta $} \\<br /> 0 &amp; 1 &amp; 0 \\<br /> -\text{sin$\theta $} &amp; 0 &amp; \text{cos$\theta $}<br /> \end{array}<br /> \right),\left(<br /> \begin{array}{ccc}<br /> \text{cos$\theta $} &amp; -\text{sin$\theta $} &amp; 0 \\<br /> \text{sin$\theta $} &amp; \text{cos$\theta $} &amp; 0 \\<br /> 0 &amp; 0 &amp; 1<br /> \end{array}<br /> \right). represent rotations of theta degrees about the x-,y- and z-axes.

3. Attempt
T=\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; \text{cos$\theta $} &amp; -\text{sin$\theta $} \\<br /> 0 &amp; \text{sin$\theta $} &amp; \text{cos$\theta $}<br /> \end{array}<br /> \right)

Rotation about the x-axis 90 degrees.

(b)

T_2:{x,y,z} \to {x,-y,z}

T_2 =\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; -1 &amp; 0 \\<br /> 0 &amp; 0 &amp; 1<br /> \end{array}<br /> \right)


(b)
I am stuck here on how to do a rotation about the line x=0, y+z=0. Does this imply it is about the 3D line x=y+z.

(c) This will be simple once I have done the other part.
 
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Gregg said:
T=\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; \text{cos$\theta $} &amp; -\text{sin$\theta $} \\<br /> 0 &amp; \text{sin$\theta $} &amp; \text{cos$\theta $}<br /> \end{array}<br /> \right)

Rotation about the x-axis 90 degrees.

(b)

T_2:{x,y,z} \to {x,-y,z}

T_2 =\left(<br /> \begin{array}{ccc}<br /> 1 &amp; 0 &amp; 0 \\<br /> 0 &amp; -1 &amp; 0 \\<br /> 0 &amp; 0 &amp; 1<br /> \end{array}<br /> \right)


(b)
I am stuck here on how to do a rotation about the line x=0, y+z=0. Does this imply it is about the 3D line x=y+z.

(c) This will be simple once I have done the other part.

Hi Gregg! :smile:

(very nice LaTeX, btw! :wink:)

your (a) is right.

your (b) is a reflection, but about the wrong axis

for (b) part2, the line x=0, y+z=0 is in the y-z plane (so not x = y + x) :wink:
 

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