How Do You Ensure a Positive Z-Component in a Normal Vector?

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Homework Help Overview

The discussion revolves around finding a unit normal vector to the surface defined by the equation z=xy+xy^2 at a specific point (1,1,2), with the additional requirement that the z-component of the vector must be positive.

Discussion Character

  • Exploratory, Assumption checking, Conceptual clarification

Approaches and Questions Raised

  • Participants explore the calculation of the normal vector using partial derivatives and discuss the implications of ensuring a positive z-component. Questions arise regarding the necessity of the z-component being positive and the validity of manipulating the vector to achieve this.

Discussion Status

Some participants have provided insights into the nature of normal vectors and the concept of vector parallelism. There is an ongoing exploration of how to adjust the normal vector while maintaining its properties, with no explicit consensus reached on the best approach.

Contextual Notes

The original poster expresses uncertainty about modifying the z-component and seeks clarification on the implications of such changes. The discussion includes hints about the properties of normal vectors and the conditions for unit vectors.

seanuleh
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Homework Statement



Find the unit vector with positive z component which is normal to the surface z=xy+xy^2 at the point (1,1,2) on the surface.

Homework Equations



Well no real relevant equations i guess... but the thing is i know how to get the normal vector, i know how to convert it to a unit vector i just have no idea how to make the z-component positive. A friend suggested that i just change the z-component to 1 in the solution however i am convinced that this is an entirely different vector and is more than likely NOT the solution. Please help :(

The Attempt at a Solution


Fx = y + y^2
Fx(1,1,2) = 2
Fy = x + 2xy
Fy(1,1,2) = 3

so the normal vector would be [2, 3, -1].
Please help :(
 
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What do you know about the gradient vector? Another way to do it, without using that is to first parametrise the surface and use some vector manipulation to get the normal vector from there. Anyway your answer appears to be correct.
 
while my answer is a valid normal vector, it does not have a positive z-component so it is not actually correct, my question is how do i go about making it have a positive z-component.
 
Multiplying the vector by -1, to get [-2, -3, 1], gives a vector that points in exactly the opposite direction and so is still perpendicular to the surface but has z-component positive.
 
What makes you think the z component has to be positive? Think about it this way. Consider the surface z=0 (i.e., the x-y plane). The vector [noparse][0,0,1][/noparse] is normal to the surface, but so is the vector [noparse][0,0,-1][/noparse], and so is any vector of the form [noparse][0,0,a][/noparse] where a is any real number.

There is a big hint in the above. Another hint: Any vector parallel to a normal vector is also a normal vector. How can you make a vector that is parallel to the one you constructed that does have the desired characteristics of being a unit vector and having a positive z component?
 
D H said:
What makes you think the z component has to be positive? Think about it this way. Consider the surface z=0 (i.e., the x-y plane). The vector [noparse][0,0,1][/noparse] is normal to the surface, but so is the vector [noparse][0,0,-1][/noparse], and so is any vector of the form [noparse][0,0,a][/noparse] where a is any real number.
The problem asked for a unit vector, normal to the surface, with positive z component!

There is a big hint in the above. Another hint: Any vector parallel to a normal vector is also a normal vector. How can you make a vector that is parallel to the one you constructed that does have the desired characteristics of being a unit vector and having a positive z component?
Now that's a good hint!
 

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