How much curvature are we talking about?

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Homework Help Overview

The discussion revolves around a physics problem related to curvature in spacetime, involving the comparison of trajectories of a bullet and a ball under gravity. The original poster expresses uncertainty about the appropriate formulas to use and seeks assistance in understanding the problem better.

Discussion Character

  • Exploratory, Assumption checking, Conceptual clarification

Approaches and Questions Raised

  • Participants discuss the geometry of circular arcs and the implications of spacetime metrics. Some suggest using classical mechanics and geometry to analyze the problem, while others question the assumptions regarding the curvature and the relationship between the bullet and ball's trajectories.

Discussion Status

There is an ongoing exploration of different approaches to the problem, with some participants providing insights into the necessary calculations and relationships involved. However, there is no explicit consensus on the best method to proceed, and several interpretations are being considered.

Contextual Notes

Participants note the importance of showing attempts at solving the problem before receiving help, as per forum guidelines. There is also mention of specific measurements and relationships that need to be clarified, such as the length of the chord and the time differences involved.

KiyoEtAlice
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Homework Statement


I've attached a picture which include the question -- I found it on the net, and it's exactly the same as my homework.


Homework Equations


I'm not sure which formula to use.

It's due pretty soon, so please help! :cry:
 

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You must know something. Show what you have attempted, or think will solve the question.
 


In space, a circle touching the bullet's track on the inside would have a much larger radius (hence less curvature) than a circle touching the ball's track on the inside. However, the problem is to be solved in spacetime. Now, the bullet takes less time to complete its track than the ball (which is evidenced by its rising and falling over less distance in the same gravity field to arrive on the same spot (in space) as the ball. The spacetime track of the ball is therefore much longer than the spacetime track of the bullet. If one uses the Euclidean metric, that is, but I think one must in this case.

The radius of a circle segment equals the square of the length of half its chord divided by its height. The length of the chord is nearly equal to the time difference times c, and this time difference can be calculated (approximated) by classical Newtonian means. The squares of the time differences should be in the same proportion as the heights, as both objects are rising and falling in the same gravity field. Therefore, the radii should be equal, and so must the curvatures be equal.
 
Last edited:


PF guidelines are that HW posters should show an attempt at solving the problem before giving help.

One implication of this is, HW answerers should not give help until the asker has made some attempt. Please let the asker show what they know first, before helping out.
 


Redbelly98 said:
PF guidelines are that HW posters should show an attempt at solving the problem before giving help.

One implication of this is, HW answerers should not give help until the asker has made some attempt. Please let the asker show what they know first, before helping out.

Sorry, that's because I've tried using simple geometry and I think it's worng, but I'm blank about what formula I should use.

Almanzo said:
In space, a circle touching the bullet's track on the inside would have a much larger radius (hence less curvature) than a circle touching the ball's track on the inside. However, the problem is to be solved in spacetime. Now, the bullet takes less time to complete its track than the ball (which is evidenced by its rising and falling over less distance in the same gravity field to arrive on the same spot (in space) as the ball. The spacetime track of the ball is therefore much longer than the spacetime track of the bullet. If one uses the Euclidean metric, that is, but I think one must in this case.

The radius of a circle segment equals the square of the length of half its chord divided by its height. The length of the chord is nearly equal to the time difference times c, and this time difference can be calculated (approximated) by classical Newtonian means. The squares of the time differences should be in the same proportion as the heights, as both objects are rising and falling in the same gravity field. Therefore, the radii should be equal, and so must the curvatures be equal.
I'm trying to understand this. I understand the last bit, but I'm just trying to really understand it in deep... nothing about your explanation, I'm just blank and tired. So if anyone can make it more clear, I would really appreciate it. And thanks very much too! :approve:
 


KiyoEtAlice said:
...I've tried using simple geometry and I think it's worng, but I'm blank about what formula I should use.

Normal geometry is the way to go here. Draw a figure with the circular arc, and the circle's center (way below the arc)

There are two options for working this out:

Equation of a circle (in terms of radius and coordinates of the center)
or
Trigonometry
 


Redbelly98 said:
Normal geometry is the way to go here. Draw a figure with the circular arc, and the circle's center (way below the arc)

There are two options for working this out:

Equation of a circle (in terms of radius and coordinates of the center)
or
Trigonometry

Okay thank you. Although, I am a little stuck, what is the length the "chord" (the distance it traveled)?
 


Not quite. It's the distance "straight across" the circle's arc.
 


hmm... so in this case is it provided or do I have to work it out? I'm still a little confused about what's been given :(
 
  • #10


You'll have to work it out. See your figure ... it's not simply the "10 m" distance.
 
  • #11
Okay, now I'm stuck agian. I'm not sure which formula to use to calculate it, or how to calculate it :(
 
  • #12
I am unsure about the source of the confusion.

There are three things to be considered:

1. To calculate the time needed to fall from a certain height in Earth gravity.

2. To calculate the length of a line segment in spacetime.

3. To calculate the radius of a circle, if a chord and and height of a circle segment are known.

The first is classical mechanics: vertical speed increases from zero to a certain speed. The average vertical speed is half the vertical speed on arrival. The time of fall is the height divided by the average vertical speed. It is also final vertical speed divided by g, where g is local gravity (9.81 m/s2). Therefore height fallen is proportional to the square root of time elapsed.

The second is special relativity. The timelike component is c times the time elapsed. The spacelike component is the length of the trail in space. The spacelike component, here is tiny compared to the timelike component; therefore the size of the segment is nearly the size of its timelike component.

The third is elementary geometry. A rectangular triangle can be drawn, having half the chord as short side, radius minus height as long side, and radius as hypothenusa. A second such rectangle has height as the short side and half the chord as the long side. The two are similar; hence height/half chord = half chord/radius.

Note that the distance to the horizon (on an airless world) is the geometric mean of the height on which one is standing and the radius of the world.
 
  • #13
KiyoEtAlice said:
Okay, now I'm stuck agian. I'm not sure which formula to use to calculate it, or how to calculate it :(

In the figure, the "10 m" length and the "meters of light travel time" form the legs of a right triangle. The hypotenuse of that triangle is the chord length you are looking for.

There is a well-known formula from geometry, for calculating the length of the hypotenuse in a right triangle.
 
  • #14
I'll try it! thanks!
 
  • #15
Almanzo said:
I am unsure about the source of the confusion.

There are three things to be considered:

1. To calculate the time needed to fall from a certain height in Earth gravity.

2. To calculate the length of a line segment in spacetime.

3. To calculate the radius of a circle, if a chord and and height of a circle segment are known.

The first is classical mechanics: vertical speed increases from zero to a certain speed. The average vertical speed is half the vertical speed on arrival. The time of fall is the height divided by the average vertical speed. It is also final vertical speed divided by g, where g is local gravity (9.81 m/s2). Therefore height fallen is proportional to the square root of time elapsed.

The second is special relativity. The timelike component is c times the time elapsed. The spacelike component is the length of the trail in space. The spacelike component, here is tiny compared to the timelike component; therefore the size of the segment is nearly the size of its timelike component.

The third is elementary geometry. A rectangular triangle can be drawn, having half the chord as short side, radius minus height as long side, and radius as hypothenusa. A second such rectangle has height as the short side and half the chord as the long side. The two are similar; hence height/half chord = half chord/radius.

Note that the distance to the horizon (on an airless world) is the geometric mean of the height on which one is standing and the radius of the world.

Okay I get it thanks!
 

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