How to Calculate the Range of a Projectile on a Sloped Surface?

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The discussion focuses on calculating the range of a projectile on a sloped surface, given parameters such as initial velocity (V₀), angles alpha (α) and beta (β), and gravitational acceleration (g). The standard range equation for a flat surface, R = (V₀² sin(2θ))/g, does not apply directly to slopes. Instead, the trajectory must be analyzed using two-dimensional motion equations, specifically by expressing y as a function of x (y(x)) and eliminating time from the equations. The slope can be represented as a linear equation of the form y = mx + b, where the projectile's trajectory intersects this line to determine the range.

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I was hoping someone might be able to help with this. I have provided the problem and everything I know about solving it. Any help will be appreciated.

A projectile hits a slope at a certain point. What is the range of the projectile along the slope?

Given: initial velocity (V sub-zero), the angle alpha, the angle Beta, and g (free fall acceleration constant).

Find R (range):

Apparently, the following equation will find the range of the projectile if it hit the ground instead of a slope above the ground:

R= (initial velocity squared)(sine 2angle theta)/g

Is there a specific equation to solve for the range of a projectile when it hits a slope rather than the ground?

The equations of two dimensional motion must be used to derrive this equation. It has something to do with finding y as a function of x (y(x)). The following equation must be used: x=(initial velocity multiplied by the cosine of angle theta) multiplied by time(t). Time must be eliminated from the equation yielding time=x/inititial velocity(angle alpha+angle beta).

Thank You everyone
 
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Start by setting up the "slope equation" (straight line), it should be of the form y = mx + b. Now recall that when the projectile hits the slope, the trajectory equation of the projectile will have the same Y as our straight line. To get the range you can use the distance equation of 2 points in a cartesian plane.
 

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