Using fR=I(alpha) and f=ma,
I got these two equations
w(t)=w(t=0) - {5(mu)/2R} t
v(t)=v(t=0) + (mu)gt
How do I relate v(t=0) and w(t=0)?
As I told you earlier, f is not constant in general, so avoid integrating directly the equations f=ma and fR=I(apha) (though your method can yield the same result after all, but it can be judged as scientifically wrong because of assuming something not given. Beware of harsh teachers

). Instead, you can simply eliminate f by combining those 2 equations. What you get is an equation relating dv and dw. This is how you relate v(at any time t), w(at any time t), w(0), v(0). t=0 is the moment when the ball starts to leave the cue. From t=0 onwards, the ball is affected only by the frictional force, not the force from the cue.
Then if you go back to when the ball gets hit, you will see that during the process the ball is hit by the cue, the impulse is due to one force: the force F from the cue (the frictional force << F, so it can be ignored). This force changes v from 0 to v(0). Besides, F creates a moment about the center, and this moment changes w from 0 to w(0). Using the same idea as above, you can relate v(0) and w(0).
One more thing I wanted to ask you,
Suppose a ball is at rest on a rough horizontal surface and a bullet is fired towards it such that it just grazes the top of the ball (uniform sphere).Assume that the cylinder rolls without slipping and at the instant the bullet leaves, there is no relative motion between the bullet and the cylinder.
I assume that you meant "sphere" or "ball", not "cylinder"
Is the kinetic energy conserved?
my explanation is- since there is no relative motion between the contact points just after the bullet grazes it, there is no dissipation of energy due to friction (i.e. no work done by friction). Moreover the sphere rolls without slipping (so velocity of contact point is 0). So kinetic energy is conserved. Do you agree with this?
Firstly, well, you're mixing the 2 processes. There are 2 discrete processes: First, the ball gets hit by the bullet, and then, the ball moves on its own. The former occurs in a very short time (that's collision by the way), and during this process, the ball is affected by both the ground and the bullet. Under certain circumstances, the ball can be treated as affected by only the bullet (like in the cue problem). After this process, then comes the latter process: the ball leaves the bullet, moves on its own and is affected by only the ground.
Secondly, the relative velocity = 0 ONLY occurs at the time the bullet leaves the ball; at other moments, no. For example, at first, right before the bullet hits the ball, the ball is at rest and the bullet is moving, so there is relative motion between the bullet and the top point of the ball.
Though the collision lasts in a very short time, and it seems that the ball don't move at all during the collision, but actually it does. The collision typically lasts in about 0.01 seconds (I'm not sure, maybe 0.1 seconds or so, but it's very small anyway), and that period is way too small for our brain to perceive any difference or movement.