Impact of a horseshoe hitting a metal stake

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  • Thread starter Thread starter Photon713
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SUMMARY

The discussion focuses on modeling the impact reaction of a horseshoe hitting a metal stake using ActionScript. Key factors include the design of the impact location (rounded or flat) and the velocity of impact. The center of mass is known, and the angle of arrival significantly influences the outcome. The user seeks formulas or references to understand the initial reaction immediately after impact.

PREREQUISITES
  • Understanding of ActionScript programming
  • Basic principles of physics related to collisions
  • Knowledge of center of mass concepts
  • Familiarity with impact dynamics and angles
NEXT STEPS
  • Research collision physics using the resource at http://www.myphysicslab.com/collision.html
  • Explore ActionScript libraries for physics simulations
  • Study the effects of impact angles on object behavior
  • Investigate mathematical models for elastic and inelastic collisions
USEFUL FOR

This discussion is beneficial for game developers, physics educators, and programmers interested in simulating real-world physics scenarios in ActionScript.

Photon713
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I am trying to write a program in Action Script that describes the reaction of a horseshoe hitting a stake based on the design of the impact location, i.e., rounded, flat, etc., and the velocity of impact. The location of the center of mass is known. The impact location can vary depending on the angle of arrival. Assuming that if the horseshoe arrives perfectly square to the line of flight the horseshoe would bounce straight back. I'm interested in what happens if it arrives unsquare and hits a flat or rounded surface to the left or right of center. At his point I'm only interested in the initial reaction a few moments after arrival. Any formula or reference to such, would be appreciated. Thank You
 
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