Landspeed volume weight Buoyancy

AI Thread Summary
Determining the necessary speed for a vehicle to stay above water is complex and depends on various factors, including the vehicle's size, shape, and movement mechanics. The hull's design and surface roughness significantly influence buoyancy and stability. While dirt bikes can skim across water briefly, they require modifications like fins for added lift. The discussion highlights the challenges of applying these principles on Earth versus theoretical scenarios on the Moon. Overall, this topic underscores the intricacies of fluid dynamics in relation to vehicle design and performance.
Alasmic
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Finding the landspeed a object needs correlating with its area and weight in volume that a object needs to stay above water looking for the equation and plug in methods
 
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Please post an intelligible question.
 
SteamKing said:
Please post an intelligible question.
I want to know how fast a vehicle needs to travel in order for it to stay above water.. I seen dirt bikes do it
 
It depends on many details of the vehicle - not just its size and the parts that hit the water, but also how it moves (e.g. wheels, legs, something else).
For humans, this study is interesting. It doesn't work on Earth, but it should work on Moon.
 
There are a huge number of variable involved here. The most important one is the shape of the hull. Even given that, there are problems with the "roughness" of the hull. This is an extremely difficult, complicated problem.
 
Alasmic said:
I seen dirt bikes do it

Not for long! o0)
 
They see me driving - They hatin'.

Well, the bike had fins added to create more lift.
The first wave riding scene looks quite dangerous for all the others in the water.
 
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