- #1
sapiental
- 118
- 0
Hey there,
I was just wondering if anyone in here could help me out with a short algorithm I have to write for my class.
Lets say the function fix(10*rand(1,1)) gives u a random number out of (0,1,2,3,4,5,6,7,8,9)
now, you need to use the number from the generator to pick out of 3 objects (A,B,C)
i.e pick = fix(10*rand(1,1))
What I'm thinking is to assign A = [1,2,3] B = [4,5,6] C = [7,8,9]
but where I get stuck is what if the random generator gives me a 0?
Could I just write another function saying that if pick = 0 then to run the random function again? But I feel that this would not make the program truly dependant on rand(1,1) which we are instructed to use. But then there is no way to assing 3 objects to 10 numbers??
Any suggestions are much appreciated. Thank You
I was just wondering if anyone in here could help me out with a short algorithm I have to write for my class.
Lets say the function fix(10*rand(1,1)) gives u a random number out of (0,1,2,3,4,5,6,7,8,9)
now, you need to use the number from the generator to pick out of 3 objects (A,B,C)
i.e pick = fix(10*rand(1,1))
What I'm thinking is to assign A = [1,2,3] B = [4,5,6] C = [7,8,9]
but where I get stuck is what if the random generator gives me a 0?
Could I just write another function saying that if pick = 0 then to run the random function again? But I feel that this would not make the program truly dependant on rand(1,1) which we are instructed to use. But then there is no way to assing 3 objects to 10 numbers??
Any suggestions are much appreciated. Thank You