Maximum coefficient of friction

AI Thread Summary
The discussion centers on whether the static coefficient of friction can exceed one, with participants agreeing that it can. The concept is clarified as a ratio rather than a measure of efficiency, allowing for values greater than one. Examples include high-performance materials like table tennis rubber and dragster tires, which can achieve coefficients significantly above one. The conversation also distinguishes between true friction and other forces, such as adhesion from glue, which do not conform to the standard friction formula. Overall, the consensus is that while coefficients can exceed one, the context and nature of the surfaces involved are crucial for accurate assessment.
FranzDiCoccio
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This issue was the subject of this old post, now closed.
The question is: can a coefficient of friction (static) be larger than one?

I see confusing replies. Someone talks about glue, but I'm not convinced about that. It's a bit like wondering about the coefficient of friction of a wooden plank nailed to a wall.

I like the "micro hills" explanation by pixel01, and the table tennis video by rcgldr.
Actually, whenever something won't slide down a plane inclined at an angle larger than 45° it should be
\mu_s>1, right?
However I'm not sure about the table tennis rubber. To what extent the surface is really a plane? If it has grooves the object can hang onto those "mechanically" (I mean, at the macroscopic level).

Again, it is a bit like saying that the coefficient of friction between ice crampons and ice is very high.

I think that \mu_s can be larger than one, but I'd like a more precise answer... I'm not sure there is one though. I guess that the surfaces one considers should not be too irregular, but I don't know whether a quantitative rule exists. When is a micro hill really micro? When it is small compared to the area of the sliding surfaces?

Thanks
 
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FranzDiCoccio said:
The question is: can a coefficient of friction (static) be larger than one?
The answer is: yes.

It's just a ratio, not an efficiency or something that otherwise has a restriction on the numerical value.
 
Thanks BvU
I agree with that, but I still find the comments about glue confusing.

Is there a rule of thumb for understanding when it is a matter of friction and when it's not?

Is the force keeping an object from sliding on a plane is still friction, if the object is glued to the plane or if the surfaces are very irregular (on a scale comparable with the object size)?
 
I don't think it really works for glued/screwed etc contacts, since the formulaic implication of the coefficient is that the friction force is proportional to the normal force. That obviously is not the case for glue or screws. So you would be calculating a value with a formula that doesn't really apply.
 
You're right!
Ok, what you're saying is that if I glue a block of balsa wood onto a plane, its resistance to sliding onto the plane has nothing to do with friction, which depends on the normal force, which is laughable for such a light material.

Cool, this definitely kills the glue argument, which, btw, never convinced me one bit.
I do not know why I did not think this myself, but really, thanks a lot!
 
Table tennis racket rubber sheets have a coefficient of friction well above 1.0, more like 5.0+. Example windows movie video using a comb on a steeply angled racket until the comb slides off.

http://rcgldr.net/real/ttstick.wmv
 
CWatters said:
some of the highest figures are for metal on metal.
Top fuel and funny car dragster tires achieve a coefficient of friction around 4.5. The initial launch is close to 5 g's, but the exhaust from the engine is adding significant downforce. Race car tires are achieve 1.5 up to well over 2.0 (Formula 1 super soft tires).

As I posted previously, high end table tennis rubber has a coefficient of friction well over 5.0 with table tennis balls or other types of plastic.
 
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