Physics HW- Falling Bodies, Part 3

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Homework Help Overview

The discussion revolves around a physics problem involving the motion of a rock thrown upwards on the moon, where the acceleration due to gravity is significantly weaker than on Earth. The original poster seeks to determine the initial velocity of the rock and the total time of its flight after reaching a height of 44 meters.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the application of kinematic equations to find the initial velocity and total flight time. There are questions about the correctness of calculations, particularly regarding the handling of negative signs and the assumptions made about initial velocity.

Discussion Status

Participants are actively engaging with each other's reasoning, questioning assumptions, and clarifying the use of kinematic equations. Some have suggested alternative approaches to find the time of flight, while others are exploring the implications of using different values for initial velocity.

Contextual Notes

There is an ongoing discussion about the sensitivity of the equations to the values used for initial velocity and acceleration. Participants are also considering the implications of the rock's motion under the influence of gravity on the moon, which differs from Earth.

Medgirl314
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Homework Statement



The moon is smaller than the Earth and has a weaker gravity. On the moon's surface, the acceleration due to gravity is 1.6 m/s^2. You are on the moon and you throw a moon rock straight up. It reaches a height of 44 m.

a) Find the moon rock's initial velocity.

b)Find the total time of the moon rock's flight.

Homework Equations


v0^2=v^2-2αΔy
t^2 =2y/a



The Attempt at a Solution



a) v0^2 =0-2(1.6 m/s^2)(44 m)
√v0^2=√140.8

v0=11.9 m/s



b)
t^2 =2y/a
t^2= 88 m/1.6 m/s^2

Taking the square roots of both sides:
t=55 s.

Are these answers correct? This is a newer concept to me, so input would be greatly appreciated!
 
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Medgirl314 said:
t^2 =2y/a
t^2= 88 m/1.6 m/s^2

Taking the square roots of both sides:
t=55 s.
Are these answers correct? This is a newer concept to me, so input would be greatly appreciated!
You have neglected the fact that the rock had an initial velocity. Also, you have missed a negative in your calculation of vo. As you wrote it, you would have the sqrt of a negative.
 
Okay, thank you! Was first answer was correct, besides the missed negative? I thought that the two negatives canceled out, but I probably did that step wrong.

Did I use the wrong formula? I can't seem to find a better one on my equation sheet. Do you have a suggestion?

Thank you!
 
Medgirl314 said:
Okay, thank you! Was first answer was correct, besides the missed negative? I thought that the two negatives canceled out, but I probably did that step wrong.
The important thing to note is that you are dealing with vector quantities. The kinematic equation you used was ##v^2 = v_o^2 + 2as##. ##v = 0## at the apex of the throw. Set up a coordinate system with which to choose the positive direction for each vector quantity. Taking upwards as positive, you see that a = -g since gravity acts downwards. vo and s are positive since the ball is thrown upwards. Hence you get ##-v_o^2 = -2gs## and now you see the negatives cancel. If you define positive as downwards, this is also fine.
Did I use the wrong formula? I can't seem to find a better one on my equation sheet. Do you have a suggestion?Thank you!
Not necessarily the wrong kinematic equation, but you are assuming the initial velocity is zero.
 
I understand what you're saying, besides the part about the negative. Are you agreeing that the negatives cancel out, but I stated something wrong in my formula?

Should it look something like this?

v0^2=v^2-2aΔy
v0^2=0-2(-1.6 m/s^2) (44 m)
-v0^2= -√140.8
=11.9 m/s

So would it be the same answer, but the negatives cancel differently earlier?


Using the formula t^2=2y/a , I can't seem to figure out where the inital velocity comes into play, although it has to come in somewhere!

Thanks again!
 
Medgirl314 said:
Should it look something like this?

v0^2=v^2-2aΔy
v0^2=0-2(-1.6 m/s^2) (44 m)
-v0^2= -140.8
=11.9 m/s

So would it be the same answer, but the negatives cancel differently earlier?
vo2=v2-2aΔy is the same as v2=vo2+2aΔy, just rearranged. What you have done is completely correct, but I don't see why you took the negative onto the LHS. The only reason I had a negative on the RHS in my previous post is because I started with v^2 = v_o^2 + 2as and rearranged for v_o^2.

Using the formula t^2=2y/a , I can't seem to figure out where the inital velocity comes into play, although it has to come in somewhere!
I believe you used the right kinematic equation in one of your other posts: it is ##\Delta y = v_o t + \frac{1}{2}at^2##. If the initial velocity is zero, this reduces to ##t^2 = 2 \Delta y/a## as you have been using. In this question, use the general version.
 
Oh! I'm not sure what LHS is, but it was most likely an odd accident. Thanks!


Thank you! Now I get it!

Δy=[v][0]t+1/2 a[t][2]
Δy=11.9 m/s(t) +1/2 [1.6(t)][2]

So what's next, since the inital velocity ISN'T zero? Do I divide both sides by t?
 
Oh, I forgot I have Δy.

It should look like this:

44 m=11.9 m/s(t) +1/2 [1.6(t)][2]

So now I have everything but the time, so all I really have to do is simplify?

Thanks again!
 
Medgirl314 said:
Oh, I forgot I have Δy.

It should look like this:

44 m=11.9 m/s(t) +1/2 [1.6(t)][2]

So now I have everything but the time, so all I really have to do is simplify?

Thanks again!
I would say so, but using a different kinematic eqn I obtain a different t, which is puzzling me. Perhaps another user could clarify.
 
  • #10
Hmm. That's odd. I wish I could help clarify, but I only know a few basic equations at this time. Do you think it would help if I tried attaching my formula sheet?
 
  • #11
Medgirl314 said:
Hmm. That's odd. I wish I could help clarify, but I only know a few basic equations at this time. Do you think it would help if I tried attaching my formula sheet?
When you solve your eqn, you will obtain two values of t since it is quadratic. If you average those values of t, you will obtain exactly the answer I get using another kinematic eqn. But I don't see the need to average and why there exists two times when the ball is at a height 44m. Let's wait for another user to clarify.
 
  • #12
Okay, thank you!
 
  • #13
Medgirl314 said:
Oh, I forgot I have Δy.

It should look like this:

44 m=11.9 m/s(t) +1/2 [1.6(t)][2]
Careful with signs. The acceleration should be -1.6 m/s^2.

The real problem is that this equation is very sensitive to the exact initial velocity you use. Instead of using 11.9, use a more "exact" answer from your first part. Then the two solutions will converge to be the same.

Even better: Use distance = ave velocity * time. What's the average velocity?
 
  • #14
Okay, thanks!

vavg=Δx/Δt


Only I'm not sure of the average velocity. Should I use the previous equation and average my answers?
 
  • #15
Medgirl314 said:
Only I'm not sure of the average velocity. Should I use the previous equation and average my answers?
No. For uniformly accelerated motion you can find the average velocity using this:
Vave = (V0 + Vf)/2

You already found the initial velocity earlier and you know the final velocity.
 
  • #16
Thanks! I can't believe I forgot that equation.

Something like this?

vavg= (11.9 m/s+0)/2≈ 5.95 m/s
 
  • #17
Medgirl314 said:
Thanks! I can't believe I forgot that equation.

Something like this?

vavg= (11.9 m/s+0)/2≈ 5.95 m/s
Exactly. Now you can solve for the time to rise without worrying about any quadratics.

I just realized that they ask for the total time, not just the time to rise. Be careful!

You can use a quadratic equation to solve for the total time: It's easy!
 
  • #18
Okay, thank you! Do I use this equation next? vavg=Δx/Δt
 
  • #19
Just for completeness, to find the time taken to rise in one equation and without any quadratics consider using v = v0 + at.
 
  • #20
Just to clarify, is this a formula I need to apply to this problem, or are you giving me a helpful formula for future reference? Thank you!
 
  • #21
Medgirl314 said:
Just to clarify, is this a formula I need to apply to this problem, or are you giving me a helpful formula for future reference? Thank you!
It is just another of the standard kinematic equations. I suggested it is an alternate way to find the time taken for the rock to rise to its apex. You know v, v0 and g so you can find t - try it and see that it is the same as you get using the previous methods.
 
  • #22
Thank you! I will definitely keep this in mind. I don't have time to try it right now, because I am working on another three other physics problems, but it will prove useful very soon. Do you know the next step?
 
  • #23
Medgirl314 said:
Thank you! I will definitely keep this in mind. I don't have time to try it right now, because I am working on another three other physics problems, but it will prove useful very soon. Do you know the next step?
There are multiple ways to find the time taken for the rock to fall back down: Two are;

What is the rock's velocity at the top of the throw? (Let this be v0)
How far does it fall? (Let this be Δy)
Now using one of the kinematic equations you can find v. Then use the kinematic equation I suggested in my last post to find t. (Be careful with signs)

or

Have you covered conservation of energy yet?
 
  • #24
Thank you! Are we using v=v0+at to find v?
 
  • #25
Medgirl314 said:
Thank you! Are we using v=v0+at to find v?
Provided you have all the correct data, you can use whatever equation you like - in this case, to find v from that eqn you would need to know the time taken for the rock to fall to the ground, but this is what you are looking for. Find instead a kinematic equation relating v0, Δy and v so you can find v.

Once you know v, then use v = v0+at to find t.

The time taken for the rock to fall back down is the same time it would take if somebody just dropped it from this height. This is because the rock's velocity is zero at the apex.
 
  • #26
The only other equation I can think of at the moment is v^2=v0^2+2aΔx, but that doesn't seem right somehow.
 
  • #27
Medgirl314 said:
The only other equation I can think of at the moment is v^2=v0^2+2aΔx, but that doesn't seem right somehow.
It is right, it relates v, v0 and Δx. You know two of them so you can find the third.
 
  • #28
Great, thank you! I will do both and post my answer soon. Thanks for all the help!
 
  • #29
Sorry this reply took so long. Am I using 5.95 m/s or 0 for v? Thanks!
 
  • #30
Medgirl314 said:
Sorry this reply took so long. Am I using 5.95 m/s or 0 for v? Thanks!
In vf2 = vi2 + 2aΔx, vi is the initial velocity and vf is the final velocity. If you multiply all terms by a mass/2, you get the conservation of mechanical energy equation.
 

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