I was working on semi-realistic projectile dynamics.(adsbygoogle = window.adsbygoogle || []).push({});

The first thing i took was what if a sphere is thrown upwards.

g wud act downloads and there wud be drag.

Drag=1/2kv^2 (leave k for the moment) (drag depends on v)

g=g(R/R+h) (g depends on h)

projectile is fired upwards with velocity v

How do i then find the max height and v(t).

ma(deacceleration) = 1/2kv^2 + mg(R/R+h)

how do i integrate because both terms are functions of different quantites,

I would really appreciate a step by step answer

thnx :-)

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# Projectile with Drag and g

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