Questions about Stereoscopic 3-D

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Discussion Overview

The discussion revolves around the mechanics of creating stereoscopic 3-D images, particularly in the context of cinema and photography. Participants explore how technicians control the perception of depth in 3-D films, the challenges of converting 2D images to 3D, and the effects of different techniques on the viewer's experience.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Conceptual clarification

Main Points Raised

  • Some participants inquire about how technicians determine which objects in a 3-D film appear to protrude or recess.
  • There is a suggestion that manipulating 2D images by shifting parts can create a 3-D effect, but this process is described as painstaking without computer assistance.
  • Participants discuss the potential for a "cardboard cutout" effect when converting 2D videos to 3D, especially if done manually.
  • Questions arise about whether similar issues occur with footage from 3D cameras, with some suggesting that these cameras capture images as the eyes perceive them.
  • There is mention of random dot stereograms as a method for practicing depth perception, with some participants sharing their experiences with viewing these images.
  • Participants express uncertainty about depth perception when using one eye, with discussions on alternative methods of perceiving depth, such as size comparison and head movement.
  • Some participants believe they retain depth perception even when covering one eye, leading to further exploration of psychological factors in depth perception.

Areas of Agreement / Disagreement

Participants express a range of views on the effectiveness of different techniques for creating 3-D effects and the nature of depth perception. There is no clear consensus on the best methods or the implications of using one eye for depth perception.

Contextual Notes

Participants note that the effectiveness of 3-D effects can depend on the technique used, whether manual or computerized, and that individual experiences with depth perception may vary significantly.

tade
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When we watch 3-D films in the cinema, some objects appear to protrude, others recess. How would a technician control which objects protrude and which recess?

Also, why do the 3-D images sometimes appear like cardboard cutouts?
 
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tade said:
When we watch 3-D films in the cinema, some objects appear to protrude, others recess. How would a technician control which objects protrude and which recess?
I guess you are talking about computer generated images, rather than those taken by a pair of cameras?

Take a photo of any scene and make a second copy of that photo. Carefully cut around a few objects in that second photo and slide some of them slightly to the right, and others to the left, relative to the rest of what's in the photo. Now, superimpose that pair of photos using your stereoscopic vision. The objects whose image you moved to one side appear recessed in 3D, the objects you moved in the other direction will appear to have come forward off the photo's background.

Also, why do the 3-D images sometimes appear like cardboard cutouts?
If you want a model's nose to appear closer to the viewer than that model's face, then you must slide the nose a tiny bit further to the side than you slide the face itself. :approve:

You can see that without the assistance of a computer the task of creating a realistically good 3-D effect will be painstaking.
 
NascentOxygen said:
I guess you are talking about computer generated images, rather than those taken by a pair of cameras?

Take a photo of any scene and make a second copy of that photo. Carefully cut around a few objects in that second photo and slide some of them slightly to the right, and others to the left, relative to the rest of what's in the photo. Now, superimpose that pair of photos using your stereoscopic vision. The objects whose image you moved to one side appear recessed in 3D, the objects you moved in the other direction will appear to have come forward off the photo's background.


If you want a model's nose to appear closer to the viewer than that model's face, then you must slide the nose a tiny bit further to the side than you slide the face itself. :approve:

You can see that without the assistance of a computer the task of creating a realistically good 3-D effect will be painstaking.

So, if I was converting a 2D video into 3D, I might have to do it "manually", and this will result in the cardboard-cutout effect?
 
Whether "manually" or by using the computerised equivalent basic technique, that outcome will be as I described. So a crude conversion of a football give it the appearance of a flat lollypop. You'd need to shift different parts of its surface by different amounts to give it a surface with realistic 3D depth.

attachment.php?attachmentid=57358.png
 

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NascentOxygen said:
Whether "manually" or by using the computerised equivalent basic technique, that outcome will be as I described. So a crude conversion of a football give it the appearance of a flat lollypop. You'd need to shift different parts of its surface by different amounts to give it a surface with realistic 3D depth.

attachment.php?attachmentid=57358.png

Will this problem exist with the footage from 3D Cameras? i.e. Cameras with two lenses
 
tade said:
Will this problem exist with the footage from 3D Cameras? i.e. Cameras with two lenses
I don't expect it would ― the cameras record precisely what the eyes would see. However, while I've dabbled in computer-generated 3D, I know nothing about proper 3D photography.

Did you see the 3D effect in the pic I attached?
 
NascentOxygen said:
I don't expect it would ― the cameras record precisely what the eyes would see. However, while I've dabbled in computer-generated 3D, I know nothing about proper 3D photography.

Did you see the 3D effect in the pic I attached?

Samsung released a phone with 3D Camera and a lenticular 3D display.


I don't know how to make it work. :blushing:
 
tade said:
I don't know how to make it work. :blushing:
You have been short-changed if your science education overlooked an introduction to viewing random dot stereograms. :wink:

Practise on these. http://www.eyecanlearn.com/random_dot_stereogram.htm

Disclaimer: persons without sight in both eyes will be unable to view the 3D effect
 
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NascentOxygen said:
You have been short-changed if your science education overlooked an introduction to viewing random dot stereograms. :wink:

Practise on these. http://www.eyecanlearn.com/random_dot_stereogram.htm

Disclaimer: persons without sight in both eyes will be unable to view the 3D effect

No ****, schools wouldn't give a damn about this.

Those are awesome, it's as though I'm looking at a wall that's behind my monitor.
 
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  • #10
Now go back to the simple pic I generated. It works the same way, and you can easily see how I modified the first image.
 
  • #11
NascentOxygen said:
Now go back to the simple pic I generated. It works the same way, and you can easily see how I modified the first image.

Ok, I managed to see some floaty letters

Yeah, you shifted the d and the g.
 
  • #12
g is part of the background. I shifted d and f.
 
  • #13
NascentOxygen said:
g is part of the background. I shifted d and f.

oops. funny thing is, I believe I still have depth perception when I cover one eye and look around my room.
 
  • #14
tade said:
oops. funny thing is, I believe I still have depth perception when I cover one eye and look around my room.

though I shouldn't have depth perception, right?
 
  • #15
Using only one eye you lack depth perception. But I think we acquire much depth information by a number of alternative techniques. You know that a drink can is smaller than a chair, so if the drink can looms larger then we infer that it is closer. (But you could be tricked by someone fabricating a gigantic can and placing it more distant than the chair.) Also, by moving your head to one side you can see which objects appear to undergo the greater shift relative to the background, indicating they are closer. In addition, you can discern objects which are close by the effort the eye muscle must exert to focus the object's image.
 
  • #16
NascentOxygen said:
Using only one eye you lack depth perception. But I think we acquire much depth information by a number of alternative techniques. You know that a drink can is smaller than a chair, so if the drink can looms larger then we infer that it is closer. (But you could be tricked by someone fabricating a gigantic can and placing it more distant than the chair.) Also, by moving your head to one side you can see which objects appear to undergo the greater shift relative to the background, indicating they are closer. In addition, you can discern objects which are close by the effort the eye muscle must exert to focus the object's image.

But my depth perception doesn't disappear when I cover one eye. At least, I have this strong belief that it doesn't. It's probably psychological.
 
  • #17
With only one eye, you have no stereoscopic vision, so lack the depth perception due to stereo vision. But you still have other means for perceiving depth, the ones I outlined.
 
  • #18
I see.

So that's why I don't notice any immediate loss in my depth capability
 

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