Replace external force with an internal force

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SUMMARY

The discussion focuses on the feasibility of replacing external forces in a baseball simulator's haptic device with internal forces using solenoids or motors. Two primary methods are proposed: utilizing a high-mass internal recoil mechanism or employing a gyroscope to simulate recoil effects. The internal recoil method presents challenges due to unnatural forces and the need for the mass to be caught inside the bat. The gyroscope approach, while innovative, introduces complications such as weight and control issues, ultimately detracting from the goal of a wireless haptic device.

PREREQUISITES
  • Understanding of haptic technology and its applications
  • Knowledge of solenoid and motor mechanics
  • Familiarity with gyroscopic physics and control systems
  • Experience in designing and prototyping electronic devices
NEXT STEPS
  • Research solenoid actuation techniques for haptic feedback
  • Explore gyroscope integration in motion simulation
  • Investigate wireless communication protocols for haptic devices
  • Study the principles of mass and inertia in mechanical design
USEFUL FOR

Engineers, product designers, and developers working on haptic feedback systems, particularly in sports simulation technology.

DMajor
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Hi guys. I am working on making a haptic device for a baseball simulator. Now the problem is that I want to replace the external force for the ball hitting the bat with an internal force in my bat-like device using either solenoids or motors. Do you think it is possible to replace the external force and still get a recoil-like feel on the bat?
 
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It won't really work. This is why: There are two ways to achieve some similar effect like a recoil.
1) Actually recoil something inside the bat. You could use a high mass that wouldn't need to be speed up as much as a ball, but you would have to catch it again inside the bat which would produce a very unnatural force.
2) Do something funky with a gyroscope, but these things would normally turn the bat in weird directions. You could spin the gyroscope up slowly though in a direction counterclockwise to the bat swing, and hit the breaks suddenly the moment you simulate the hit. Gyroscope physics are a ***** though and the bat will be have in a strange way when your swing is not in the right plane of motion.
 
hey thanks for that. I did consider gyroscope, but apart from the difficult control, it'll make the bat heavy and defy the whole purpose of a wireless haptic device.
 

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