- #1
LigerZero
- 4
- 0
I have a point in 3d space at (x, y, z) with a rotation of (i, j, k) based from the origin (0, 0, 0) with a rotation of (0, 0, 0). What I would like to do is move the origin to a new position and rotation and have the point rotated with it. What series of calculations and manipulations need to be performed to get the point's new position and rotation values?