Roulette ball trajectory (after impact)

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SUMMARY

The discussion centers on the trajectory of a roulette ball after it impacts the bumps, known as diamonds, on a roulette wheel. Users share insights on how the ball's direction changes based on its point of impact on these diamonds, with specific references to the ball's speed, mass, and the elliptical or circular shape of the bumps. The conversation also touches on the complexities of the ball's movement, including the moment it separates from the roulette wall and begins its descent. Resources such as links to relevant forums and videos are provided for further exploration.

PREREQUISITES
  • Understanding of basic physics principles, particularly momentum and collision dynamics.
  • Familiarity with the geometry of ellipses and circles as they relate to physical objects.
  • Knowledge of animation techniques for simulating motion in software.
  • Experience with programming or scripting languages used in animation design.
NEXT STEPS
  • Research "Physics of Collisions" to understand how objects interact upon impact.
  • Explore "Animation Techniques for Simulating Realistic Motion" to enhance the visual representation of the ball's trajectory.
  • Study "Mathematical Modeling of Projectile Motion" to accurately predict the ball's path.
  • Watch "Roulette Ball Deceleration Videos" on YouTube for practical examples of ball behavior on a roulette wheel.
USEFUL FOR

This discussion is beneficial for game developers, animators, and physics enthusiasts interested in the mechanics of roulette games and the realistic simulation of ball trajectories in gaming environments.

Alin
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Hello,

Homework Statement


This is not really a homework, but it can be viewed as one. I am trying to design the animation for a roulette ball, but I stumbled over a problem. On a real roulette wheel just over the numbers, there are some small bumps (i don't know the technical name) that make the trajectory of the ball change. Knowing the direction, the speed and the mass of the ball, what will be the new direction of the ball, after the collision with the bump?

The ball is moving over a curved trajectory, but, on small portions, it can be considered linear. Also the bumps can be approximated with an ellipse, or even a circle.

Any help is appreciated... some links or even a start point for my research.

Thanks in advance.
 

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Hi alin, que bumps are diamonds , i know that if the ball hit the diamond in the top of the diamond jamp to the next diamond and falls to yhe numbers, and if it hit a in the middle and botton falls directly to the diamonds. This information i get it from this link:http://www.myrulet.com/forums/advanced-roulette-play/roulette-computer-inside-mobile-phone/
(post 19) i hope, that is usefull.
i am also trying to unsderstand the movemnt of the ball in roulette, i have a problem with finding the exact moment when ball get separete of the roulette wall, and start it descend, if you can help me eith that i will be very thankfull. ( sorry with my spelling i am from chile and i don't know very well to speek in english)
 
http://www.myrulet.com/index.php/roulette-ball-deceleration.html


That is how the ball deccelerates on particular wheel.
But it is always different.
How it will bounce it depends on many factors.
Yu can find some roulette video spins on utube, it may help you.
 

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