Sketch Cone z2=x2+y2 in 3D Space + Vector Calc

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SUMMARY

The discussion focuses on sketching the cone defined by the equation z² = x² + y² in 3D space and finding the normal vector and tangent plane at a point on the cone. The normal vector at point (x₀, y₀, z₀) is calculated as n̂ = 2x₀î + 2y₀ĵ - 2z₀k̂. The tangent plane equation is derived as 2x₀(x - x₀) + 2y₀(y - y₀) - 2z₀(z - z₀) = 0, confirming that all tangent planes pass through the origin. The method for sketching the cone involves varying the z-value and plotting the resulting circles in the xy-plane.

PREREQUISITES
  • Understanding of 3D coordinate systems
  • Familiarity with the concept of normal vectors
  • Knowledge of tangent planes in multivariable calculus
  • Basic skills in sketching 3D shapes and curves
NEXT STEPS
  • Study the properties of normal vectors in multivariable calculus
  • Learn about tangent planes and their applications in geometry
  • Explore 3D graphing techniques using software like GeoGebra or MATLAB
  • Investigate the implications of conic sections in three-dimensional space
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Students studying multivariable calculus, educators teaching geometry, and anyone interested in visualizing 3D shapes and their properties.

rock.freak667
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Homework Statement



Sketch the cone z2=x2+y2 in 3D space.

Let (x0,y0,z0)≠(0,0,0) be a point on the given cone. By expressing the fiven equation of the cone in the form f(x,y,z)=a, find a normal vector tot he cone at point (x0,y0,z0)

Find the equation of the tangent plane to the cone at point(x0,y0,z0)

Show that every plane that is a tangent to the cone passes through the origin

Homework Equations



\hat{n} =grad(f) \ at \ (x_0,y_0,z_0)

The Attempt at a Solution



I was able to do part 2 and 3.

\hat{n}= 2x_0 \hat{i} +2y_0 \hat{j} -2z_0 \hat{k}

and then tangent plane is

2x0(x-x0)+2y0(y-y0)-2z0(z-z0)=0

so if it passes through the origin x=0,y=0 and z=0, which leaves me with

x_0 ^{2}+y_0 ^{2}-z_0 ^{2}=0

But since (x0,y0,z0)≠(0,0,0), then doesn't this mean that it does not pass through the origin?


Also, how do I sketch a curve in 3D? Do I just randomly plug in values of (x,y,z) and plot or is there some method in doing it?
 
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rock.freak667 said:
so if it passes through the origin x=0,y=0 and z=0, which leaves me with

x_0 ^{2}+y_0 ^{2}-z_0 ^{2}=0

But since (x0,y0,z0)≠(0,0,0), then doesn't this mean that it does not pass through the origin?

Remember, the point (x_0,y_0,z_0) lies on the cone, so z_0^2=x_0^2+y_0^2.


Also, how do I sketch a curve in 3D? Do I just randomly plug in values of (x,y,z) and plot or is there some method in doing it?

I would plug a few different values of z into the equation of the cone, and sketch the resulting curve at that height (value of z), it should become clear pretty quickly what the cone looks like.
 
gabbagabbahey said:
Remember, the point (x_0,y_0,z_0) lies on the cone, so z_0^2=x_0^2+y_0^2.

thanks
gabbagabbahey said:
I would plug a few different values of z into the equation of the cone, and sketch the resulting curve at that height (value of z), it should become clear pretty quickly what the cone looks like.

But I don't get how I would know what it looks like :confused:

on the yz plane z2=y2 which means y=±z. How does the curve have two straight line portions ?EDIT: yeah this is the first time I've done these things and the person teaching this to me is a bit...hard to talk to, so I can't ask.
 
rock.freak667;2356855 But I don't get how I would know what it looks like :confused: on the yz plane z[SUP said:
2[/SUP]=y2 which means y=±z. How does the curve have two straight line portions ?

Well, let's see...

For z=0 we have x^2+y^2=0, which is a circle of radius zero, i.e. just a point at the origin.

For z=1 we have x^2+y^2=1, which is a circle of radius 1 at height z=1.

For z=-1 we have x^2+y^2=1, which is again a circle of radius 1, this time at a height z=-1.

For z=2 we have x^2+y^2=4, which is a circle of radius 2 at height z=2.

For z=-2 we have x^2+y^2=4, which is again a circle of radius 2, this time at a height z=-2.

As you get further and further away from z=0, in either direction, the circles get larger and larger...

http://img268.imageshack.us/img268/1341/cone2t.th.jpg

You should see clearly now why there are two lines (in the shape of an X) in the yz plane.
 
Last edited by a moderator:
oh I see now, so the best thing to do is to try to vary one variable and see what shape is formed by the x and y ( a circle in this case with increasing radius)?

Sketching on paper is going to be a bit odd

thanks!
 

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