Solving a Force Problem: Using Components of the Force

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The discussion focuses on solving a force problem using components rather than traditional methods like the parallelogram law or triangle rule. Participants clarify that using components is valid and emphasize the importance of correctly identifying angles for accurate calculations. One user initially struggles with angles but later realizes they were using incorrect values. Geometry principles, including sine, cosine rules, and right triangles, are highlighted as essential for determining angles. The conversation concludes with a better understanding of how angles in parallelograms relate to each other.
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http://htmlimg2.scribdassets.com/cjr8y68tsmk4nsw/images/3-f2357829f8/000.jpg

it's the picture on the bottom

P= 15
Q= 25


I was wondering if this problem can be done using components of the force, instead of using the parallelogram law or the triangle rule. I'm a little confused on vectors and am having a hard time trying to find the angles of vectors in order to do the cosine law.

i tried to break them up into components and said px, py, and qy were negative while qx is positive since that is the way it looks in the photo, but I'm not coming up with the right answer.
 
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aimee3 said:
http://htmlimg2.scribdassets.com/cjr8y68tsmk4nsw/images/3-f2357829f8/000.jpg

it's the picture on the bottom

P= 15
Q= 25


I was wondering if this problem can be done using components of the force, instead of using the parallelogram law or the triangle rule. I'm a little confused on vectors and am having a hard time trying to find the angles of vectors in order to do the cosine law.

i tried to break them up into components and said px, py, and qy were negative while qx is positive since that is the way it looks in the photo, but I'm not coming up with the right answer.

Sure you can do it by components. The "parallelogram law or the triangle rule" deal with components, only graphically.

Why don't you present your calculations here so we can have a look?
 
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Oh, I actually got in now, I was using the wrong angles for them...
I was just wondering if you could also clarify how to find the angles when using the parallelogram law or triangle rule.. I'm still a bit unclear about that. When I add the vectors together, I can't figure out how to find the angles. Is that all geometry/?
 
aimee3 said:
Oh, I actually got in now, I was using the wrong angles for them...
I was just wondering if you could also clarify how to find the angles when using the parallelogram law or triangle rule.. I'm still a bit unclear about that. When I add the vectors together, I can't figure out how to find the angles. Is that all geometry/?

Yes, it's all geometry. Either sine or cosine rules, or carve the figure into right angle triangles and use Pythagoras (components!).
 
Thanks, for example, on this problem:

http://i32.photobucket.com/albums/d9/XXHoR0HoR0XX/physicsquestiontwo.jpg?t=1298243404

and the solution is this:

http://www.cramster.com/solution/solution/858898

how would I know that the angle is 96.9 degrees?
 
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The angle that V2 makes with the horizontal is about 53.1 degrees (according to the little 3-4-5 triangle next to it) This can be found as arctan(4/3). It is given that V1 makes an angle of 30 degrees with the horizontal.

So the angle between V1 and V2 is 180 - (53.1 + 30) = 96.87, or to one decimal place, 96.9.

You'll have to look into how the angles in parallelograms relate to each other.
 
Thanks a lot for your help, I think i understand a bit better now.
 
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