Some questions about a VTOL UAV design

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SUMMARY

The discussion focuses on the design considerations for a VTOL UAV, specifically addressing its ability to lift off and hover at 10 feet for 20 minutes. The UAV weighs between 15-20 lbs and utilizes four 127mm ducted fans, each capable of producing 12 lbs of static thrust. Concerns regarding ground effects and the power requirements for lift-off are highlighted, along with the potential use of thrust vectoring for maneuverability. It is concluded that while thrust vectoring is feasible, it may introduce unnecessary weight, which could compromise performance.

PREREQUISITES
  • Understanding of VTOL UAV design principles
  • Knowledge of thrust-to-weight ratio calculations
  • Familiarity with ducted fan propulsion systems
  • Basic concepts of thrust vectoring in UAVs
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  • Research battery power requirements for UAV hover time
  • Explore ground effect phenomena in UAV flight
  • Learn about thrust vectoring mechanisms and their impact on UAV weight
  • Investigate stability control systems for terrain mapping sensors in UAVs
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Engineers, UAV designers, and hobbyists interested in developing or optimizing VTOL UAVs, particularly those focused on performance metrics and stability during flight.

harralk
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I'm working on a VTOL UAV with some upper classmen and I'm wondering if the design so far will be able to lift off the ground, and how much power (battery power that is) it'll need to hover at about 10 feet for 20 minutes. My concern is with ground effects and the amount of raw power needed to get the thing to lift off.

Weight: 15-20lbs
Height: 10 inches
Diameter: ~18 inches
Propulsion: 4x 127mm ducted fans, each rated at up to 12lbs static thrust (presumably at sea level)

Also, if it's not too much to ask, I'm curious about using thrust vectoring to steer/propel the UAV instead of the old-fashioned tilt-and-twist method

Thanks
 

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Its almost impossible to predetermine in ground effects. This is where trial and error comes into play. Just looking at the numbers i'd say you're ok but no way to tell until you test.
Also thrust vectoring a quadrotor is doable but now you're adding unnecessary weight for additional actuation mechanisms. How do you plan to implement it, and why would you want to vector it?
 
I had the same feeling about the extra weight of vectored thrust, why I first thought about removing it. Initially it was seen as a necessity because the terrain mapping sensors onboard need to be kept stable while they process visual data. After looking into it I found out the airframe only needs to pitch/roll a few tenths of a degree to maneuver around which won't interfere with the sensors.
 

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