Statics Question with Couple Moments and Right Hand Rule Comprehension

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SUMMARY

This discussion focuses on the application of the right-hand rule in determining moments and forces in static systems, specifically using the equation M = r x F. The participants clarify that the right-hand rule is used to establish a sign convention for moments, where clockwise moments are considered negative and anticlockwise moments are positive. The importance of breaking down forces into their rectangular components is emphasized for accurate calculations, particularly for a 3kN force acting at an angle. The conversation also touches on the complexities of resolving forces in three-dimensional problems versus the simplicity of two-dimensional analysis.

PREREQUISITES
  • Understanding of static equilibrium and moments
  • Familiarity with the right-hand rule for torque
  • Basic knowledge of vector decomposition
  • Proficiency in using the equation M = r x F
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  • Learn how to resolve forces into rectangular components in static systems
  • Study the application of the right-hand rule in torque calculations
  • Explore the complexities of three-dimensional moment analysis
  • Review examples of static equilibrium problems involving multiple forces
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sara.
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Homework Statement



I'm having problems with understanding how to use the right hand rule as it applies to forces and determining moments. If I understand correctly, The fingers point in the direction of the force, then curl in the direction of r, but I'm not sure what r would be in this case.

http://imgur.com/1axaTme

Homework Equations


M=r X F


The Attempt at a Solution



My main struggle is with the force in the upper right corner. If I'm trying to find the moment about point A from this force, I point my fingers in the direction of F, then curl them in the direction of r which I'm considering to be from A to F, and I wind up with my thumb pointing into my computer screen. I'm not sure if this is correct.
 
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In that picture there are several forces - each acting at a different place.
Your first step is to identify the pivot - which you identify as point A.
The moments will all be "clockwise" or "anticlockwise" - so there is no need for any "hand rule"; right, left, or otherwise. You should be able to tell by just looking at it which way each force should be trying to turn the beam. Just pick one turning direction to be positive.
 
Hi Sara,

The best way for you to understand how the forces all act relative to point A is to break them down into their rectangular components.

When I used to solve these types of problems at university I would always draw the following diagram to communicate to the people marking my assignments/exams what I took to be positive i.e. my sign convention.

peITzDK.jpg


Any forces that point in the same direction as either my Y or X arrows I would take as positive forces. Any moments (force x lever arm) that would rotate in the anti-clockwise direction I would also take as positive. When students are first introduced to the concept of torque or bending moments, many tutors use the "right hand rule" to establish a sign convention. Simply raise your right hand in front of you, point your thumb towards your face and rotate your wrist such that your four other fingers rotate in a anti-clockwise motion. Your fingers will rotate in the same direction as the curved arrow in the sketch above. Any forces that try to spin your structure in this direction will be denoted as a positive moment.

Let's now take the exercise you've been looking at and apply this.

To better understand how the force of 3kN acting in the "upper right corner" acts on your structure, it's best that you break the force into its rectangular components. In the next diagram I have illustrated this for you.

dP9mvio.jpg


I have annotated in red the rectangular components in which the 3kN force at 30 degrees can be represented in the "X-Y" Cartesian plane. Your understanding of basic vectors will allow you to better represent (and calculate both Fx and Fy) these forces as follows:

JdTDyS5.jpg


With this information I now pose to you the questions:
  1. Is the Force Fy positive or negative relative to your newly formed sign convention?
  2. What is the magnitude of Force Fy?
  3. In what direction will Force Fy cause the structure to spin about point A?
  4. Using our newly formed sign convention, is this spinning in the same direction as our curved arrow/fingers? Hence, is the direction of rotation positive of negative?

Should you be able to confidently answer these questions for Force Fy, attempt to do the same with Force Fx.
 
@Engineering01:
That's very clear and succinct ... however, isn't it more useful to resolve the force into components perpendicular and parallel to the moment arm rather than to the vertical and horizontal - especially, as in this case, when the moment arm makes an angle to these directions?

Compare, also, your right hand rule above with the right-hand rule more usually applied to cross products - i.e.
http://hyperphysics.phy-astr.gsu.edu/hbase/tord.html
 
Simon Bridge said:
@Engineering01:
That's very clear and succinct ... however, isn't it more useful to resolve the force into components perpendicular and parallel to the moment arm rather than to the vertical and horizontal - especially, as in this case, when the moment arm makes an angle to these directions?

Compare, also, your right hand rule above with the right-hand rule more usually applied to cross products - i.e.
http://hyperphysics.phy-astr.gsu.edu/hbase/tord.html

It is, but this quickly becomes rather complicated, especially for 3-D problems. The simple way to do this is vectorially, using M = r x F, as stated in the OP.
 
SteamKing said:
It is, but this quickly becomes rather complicated, especially for 3-D problems. The simple way to do this is vectorially, using M = r x F, as stated in the OP.
... agreed. Even so - you don't get to just add the moments unless they share an axis right?
Fortunately this case is in 2D ... I was hoping to encourage Engineering01 to refine the discription, or clarify it's concepts, since it had a lot of worthy elements.

Meantime - waiting for OP feedback :)
Knows about cross products, therefore does not need hand rule.
 

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