Tetrad Formalism: Finding e^{a \mu}?

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Discussion Overview

The discussion centers around the tetrad formalism in general relativity, specifically focusing on the components of the tetrad basis, denoted as e^{a \mu}, and the methods for determining these components from a given metric tensor. Participants explore the implications of different forms of the metric tensor and the relationships between tetrads and the metric.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant seeks clarification on the meaning of e^{a \mu} and whether it can be found by raising indices using the metric tensor g^{\nu \mu}.
  • Another participant suggests that if the metric tensor is diagonal, the corresponding tetrad can be chosen as a diagonal matrix as well.
  • There is a discussion about the orthonormality condition for tetrads, where some participants mention that for an orthonormal tetrad, the relationship ##\gamma_m \cdot\gamma_n = \eta_{mn}## holds, while in general it is ##\gamma_m \cdot\gamma_n = \gamma_{mn}##.
  • Participants propose methods for constructing tetrads from a given metric tensor, including guessing cobasis vectors and calculating tensor products to eliminate unknowns iteratively.
  • One participant mentions a specific method for determining a frame cobasis for a 4-velocity by setting the components of the cobasis vectors to align with the time-like direction.
  • There is a request for examples to clarify the methods discussed, particularly regarding the calculation of the spin connection in curved spacetime.

Areas of Agreement / Disagreement

Participants express various methods and approaches to finding tetrads and their components, but there is no consensus on a single method that works universally for all metric tensors. Some methods are proposed as brute-force approaches, while others suggest more elegant solutions may exist.

Contextual Notes

Participants note that the methods discussed may depend on the specific form of the metric tensor and that there are limitations in finding a tetrad for non-diagonal metrics. The discussion includes assumptions about the independence of vectors in the cobasis and the iterative nature of the proposed methods.

ngkamsengpeter
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I am new to tetrad formalism in general relativity. I understand that e^{a}_{\mu} is the component of a tetrad basis but what is meaning of e^{a \mu} and how do i find it? For example, e^{a}_{\mu} is a diagonal matrix (a,b,c,d), how do I find e^{a \mu}? Just raise the index using metric tensor g^{\nu \mu}?

Thanks.
 
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There is a good explanation in section 5.8 of the attached notes.
 

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Mentz114 said:
There is a good explanation in section 5.8 of the attached notes.
Thanks. Let see if I understand it correctly.

Let say my metric tensor g_{\mu \nu} is a diagonal matrix (a^2,b^2,c^2,d^2) and we choose the tetrad e^{m}_{\mu} as (a,b,c,d), then the \gamma_{mn} is equal to (1,1,1,1) right? And we use this \gamma_{mn} to raise and lower the tetrad indices m and n right?

Besides, if my metric tensor is not a diagonal matrix, is there a simple way to find the corresponding tetrad?

Thanks.
 
ngkamsengpeter said:
Thanks. Let see if I understand it correctly.

Let say my metric tensor g_{\mu \nu} is a diagonal matrix (a^2,b^2,c^2,d^2) and we choose the tetrad e^{m}_{\mu} as (a,b,c,d), then the \gamma_{mn} is equal to (1,1,1,1) right? And we use this \gamma_{mn} to raise and lower the tetrad indices m and n right?
According to equ(3), for an orthonormal tetrad, ##\gamma_m \cdot\gamma_n = \eta_{mn}##, but in general ##\gamma_m \cdot\gamma_n = \gamma_{mn}##. I assume the dot is the tensor product.

Besides, if my metric tensor is not a diagonal matrix, is there a simple way to find the corresponding tetrad?
If you can write the line element as a sum of squares, it's possible to read off the static frame field. But for the frame field of a general worldline, I don't know a method that works every time.
I have had success finding a frame cobasis for a 4-velocity ##u^\mu## by setting the components of the cobasis vectors so ##{\vec{e}}_0=u_\mu##, which points the time-like cobasis vector in the right direction. One has to guess the structure of the other ##{\vec{e}}_i##, while keeping the vectors independent, and put in unknowns for the components. Then calculate ##g_{\mu\nu} = -{\vec{e}}_0 \otimes {\vec{e}}_0 + \sum_i {\vec{e}}_i \otimes {\vec{e}}_i## and iteratively eliminate the unknowns. There could be better ways to do this, but I don't know them.

( The tensor product above corresponds to equ(12) in the notes, with ##\gamma=\eta##, if the rows of the tetrad ##{e^m}_\mu## are the cobasis vectors)).

If that isn't clear I can show you an example.
 
Last edited:
Mentz114 said:
According to equ(3), for an orthonormal tetrad, ##\gamma_m \cdot\gamma_n = \eta_{mn}##, but in general ##\gamma_m \cdot\gamma_n = \gamma_{mn}##. I assume the dot is the tensor product.


If you can write the line element as a sum of squares, it's possible to read off the static frame field. But for the frame field of a general worldline, I don't know a method that works every time.
I have had success finding a frame cobasis for a 4-velocity ##u^\mu## by setting the components of the cobasis vectors so ##{\vec{e}}_0=u_\mu##, which points the time-like cobasis vector in the right direction. One has to guess the structure of the other ##{\vec{e}}_i##, while keeping the vectors independent, and put in unknowns for the components. Then calculate ##g_{\mu\nu} = -{\vec{e}}_0 \otimes {\vec{e}}_0 + \sum_i {\vec{e}}_i \otimes {\vec{e}}_i## and iteratively eliminate the unknowns. There could be better ways to do this, but I don't know them.

( The tensor product above corresponds to equ(12) in the notes, with ##\gamma=\eta##, if the rows of the tetrad ##{e^m}_\mu## are the cobasis vectors)).

If that isn't clear I can show you an example.

Can you show me an example so that it is much clearer?

Thanks.
 
ngkamsengpeter said:
Can you show me an example so that it is much clearer?
.
I'm going to use matrices to show this because it will be quicker. Given this metric
## \left[ \begin{array}{cccc}
g00 & g01 & 0 & 0\\\
g01 & g11 & 0 & 0\\\
0 & 0 & g22 & 0\\\
0 & 0 & 0 & g33\end{array}
\right]
##
and making a guess at the cobasis vectors,
##\mathbf{e_0}=\left[ \begin{array}{cccc} a & b & 0 & 0\end{array} \right],\ \mathbf{e_1}=\left[ \begin{array}{cccc} c & d & 0 & 0\end{array} \right],\ \mathbf{e_2}=\left[ \begin{array}{cccc} 0 & 0 & \sqrt{g22} & 0\end{array} \right],\ \mathbf{e_3}=\left[ \begin{array}{cccc} 0 & 0 & 0 & \sqrt{g33}\end{array} \right]
##
where a,b,c,d are unknown. Now we calculate the tensor product of the covector ( see my previous) and get
## \left[ \begin{array}{cccc}
{c}^{2}-{a}^{2} & c\,d-a\,b & 0 & 0\\\
c\,d-a\,b & d^2-b^2 & 0 & 0\\\
0 & 0 & g22 & 0\\\
0 & 0 & 0 & g33\end{array}
\right]
##
Now we can start eliminating a,b,c and d. For instance, we have the equation
##c\,d-a\,b=g01## or ##c=\frac{g01+a\,b}{d}##. Now substitute this value into the cobasis vectors and recalculate the tensor product and repeat.

To give some physical meaning to this choose ##{\mathbf{e}}_0## to be the 4-velocity covector of some worldline. For a static observer b will be zero.

This is a basic, brute-force method ( I have software to do this ) and maybe someone will come up with something elegant.

Over to you, have fun :wink:

[edit]
I get ##b=0##, ##a=\sqrt{\frac{{g01}^{2}}{g11}-g00}##, ##c=\frac{g01}{\sqrt{g11}}## and ##d=\sqrt{g11}##
 
Last edited:
ngkamsengpeter said:
I am new to tetrad formalism in general relativity. I understand that e^{a}_{\mu} is the component of a tetrad basis but what is meaning of e^{a \mu} and how do i find it? For example, e^{a}_{\mu} is a diagonal matrix (a,b,c,d), how do I find e^{a \mu}? Just raise the index using metric tensor g^{\nu \mu}?

Thanks.

Are you familiar the coordinate basis \left\{ \partial / \partial x^\mu \right\} associated with the coordinate system \left\{ x^\mu \right\}?
 
Mentz114 said:
I'm going to use matrices to show this because it will be quicker. Given this metric
## \left[ \begin{array}{cccc}
g00 & g01 & 0 & 0\\\
g01 & g11 & 0 & 0\\\
0 & 0 & g22 & 0\\\
0 & 0 & 0 & g33\end{array}
\right]
##
and making a guess at the cobasis vectors,
##\mathbf{e_0}=\left[ \begin{array}{cccc} a & b & 0 & 0\end{array} \right],\ \mathbf{e_1}=\left[ \begin{array}{cccc} c & d & 0 & 0\end{array} \right],\ \mathbf{e_2}=\left[ \begin{array}{cccc} 0 & 0 & \sqrt{g22} & 0\end{array} \right],\ \mathbf{e_3}=\left[ \begin{array}{cccc} 0 & 0 & 0 & \sqrt{g33}\end{array} \right]
##
where a,b,c,d are unknown. Now we calculate the tensor product of the covector ( see my previous) and get
## \left[ \begin{array}{cccc}
{c}^{2}-{a}^{2} & c\,d-a\,b & 0 & 0\\\
c\,d-a\,b & d^2-b^2 & 0 & 0\\\
0 & 0 & g22 & 0\\\
0 & 0 & 0 & g33\end{array}
\right]
##
Now we can start eliminating a,b,c and d. For instance, we have the equation
##c\,d-a\,b=g01## or ##c=\frac{g01+a\,b}{d}##. Now substitute this value into the cobasis vectors and recalculate the tensor product and repeat.

To give some physical meaning to this choose ##{\mathbf{e}}_0## to be the 4-velocity covector of some worldline. For a static observer b will be zero.

This is a basic, brute-force method ( I have software to do this ) and maybe someone will come up with something elegant.

Over to you, have fun :wink:

[edit]
I get ##b=0##, ##a=\sqrt{\frac{{g01}^{2}}{g11}-g00}##, ##c=\frac{g01}{\sqrt{g11}}## and ##d=\sqrt{g11}##

Thanks for the example.

Actually I am trying to study the dirac equation in curved spacetime. Do you have example how to calculate the spin connection?

Thanks.
 

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