The math of physics in real world situations

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Discussion Overview

The discussion revolves around the mathematical modeling of real-world physical phenomena, particularly focusing on the motion of objects such as cars. Participants explore the complexities of constructing equations that accurately represent motion, considering factors like acceleration and the limitations of constant rate assumptions.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants suggest that real-world motion is inherently non-linear, with acceleration and velocity changing over time, making it difficult to model with simple equations.
  • There is a proposal that constructing an accurate equation for motion would require high precision measurements and consideration of various physical factors.
  • Participants discuss the utility of different models, noting that while simpler models like constant acceleration are useful, they may not apply well outside of controlled scenarios.
  • Some argue that while many models can be linearized under certain conditions, the choice of model depends on the required precision for the specific application.
  • One participant mentions the importance of understanding the forces acting on an object, such as drag and engine power, to develop a more accurate model of motion.
  • There is acknowledgment that while general equations may not yield constants through repeated differentiation, certain situations allow for approximations of constant acceleration or velocity.
  • A later reply introduces the concept of using Taylor series expansions to reduce complex models to linear ones.

Areas of Agreement / Disagreement

Participants express a range of views on the applicability and limitations of different models, indicating that multiple competing perspectives remain. There is no consensus on a single approach to modeling motion accurately.

Contextual Notes

Participants highlight limitations related to the precision of measurements and the specific conditions under which different models are valid. The discussion reflects the complexity of real-world applications and the need for careful consideration of various factors in modeling.

1MileCrash
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My calculus I professor was an engineer, and liked to bring up that equations for events in the real world usually aren't pretty (non-linear).

With that in the back of my mind, I started my first physics course this semester and we are doing the basic one dimensional movement of a particle, position, velocity, acceleration, usually with a simple function of t.

I began to mesh the two ideas while I should have been paying attention, and it dawned on me, that in the real world (i know nothing of if this applies to actual particles, I mean bodies like a car or animal) no rate is ever constant.

For example, a car's velocity from a standstill to any speed is not going to be constant, it accelerates. It's rate of acceleration can't be constant either, and neither can it's rate of it's rate of acceleration, etc.

So, is it safe to say that a hypothetical equation that exactly modeled the position of the car could not be an equation that could be brought to a constant through repeated differentiation?

Just the thoughts of a first year physics major!
 
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1MileCrash said:
So, is it safe to say that a hypothetical equation that exactly modeled the position of the car could not be an equation that could be brought to a constant through repeated differentiation?

Just the thoughts of a first year physics major!

How exactly would one actually construct such an equation ? You wold actually have to be able to do measurements with arbitrarily high precision. Physically you must always have some point where you end your equation.
 
Everything you do in physics has to do with models. Some models are better than others, usually at the expense of being more difficult to compute. The constant acceleration model for projectile, for example, is good to a very high precision at low velocities of projectile. If you need to get better results, you account for drag, and things get more complex.

The question is always what you need the results for. That tells you how precise you need them to be. After making computations, you can usually estimate error. If that error is too high to be acceptable, you go for a finer model or look for an alternative setup.

As far as linearity, most models are linearizable under certain conditions. Since linear models are the easiest for computations, that's often the route taken.
 
In reality, that equation you learned for constant acceleration doesn't seem to see much use outside of your physics class, gravity excluded. For your car example, you just need to think of the calculus relations. If you have a function that describe acceleration, integrating with respect to time gives velocity. Integrating again gives position. So maybe your acceleration function is polynomial, and maybe it's not. And of course it only has a certain range of validity (domain), so in reality, it all depends on what your acceleration function is.
 
To go into more depth, perhaps we know the power curve for the car's engine. And then the forces acting on the car such as drag. Let's say that the engine can go up to a certain rpm, and then there's gearing for the wheels so they turn proportional to that. The acceleration is then a function of the change in kinetic energy, where that is power left after you've fought drag. And when we get to a certain point where the engine can't go any faster, we shift gears and repeat, so the acceleration function is always changing.
 
1MileCrash said:
So, is it safe to say that a hypothetical equation that exactly modeled the position of the car could not be an equation that could be brought to a constant through repeated differentiation?

Just the thoughts of a first year physics major!

You're right that a general equation can't be brought to a constant with repeated differentiation.

Luckily for us, there are some situations where we can say the acceleration is approximately constant, for example the path of a ball acted on by gravity.
And there are situations where velocity is almost constant, i.e. a car traveling at almost constant speed on the motorway.
 
K^2 said:
Everything you do in physics has to do with models. Some models are better than others, usually at the expense of being more difficult to compute. The constant acceleration model for projectile, for example, is good to a very high precision at low velocities of projectile. If you need to get better results, you account for drag, and things get more complex.

The question is always what you need the results for. That tells you how precise you need them to be. After making computations, you can usually estimate error. If that error is too high to be acceptable, you go for a finer model or look for an alternative setup.

As far as linearity, most models are linearizable under certain conditions. Since linear models are the easiest for computations, that's often the route taken.

What a nicely stated, concise, accurate answer. Wish I could write like that (I get too long-winded).
 
One way in which a complex model can be reduced to linear one is by a taylor series expansion.
 

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