Understanding Real and Virtual Images: Definition and Doubts Explored

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SUMMARY

The discussion clarifies the definitions of real and virtual images in optics, emphasizing that a real image occurs when light rays converge at a specific location, allowing for projection onto a surface. In contrast, a virtual image, such as one seen in a plane mirror, appears to originate from a location behind the mirror where no actual light exists. The conversation also addresses the misconception that multiple images created by inclined mirrors can be considered real images, asserting that only converging rays at a physical location constitute a real image.

PREREQUISITES
  • Understanding of basic optics principles
  • Familiarity with the behavior of light rays
  • Knowledge of plane mirrors and reflection
  • Concept of image formation in optics
NEXT STEPS
  • Study the principles of light ray convergence in optics
  • Learn about the differences between real and virtual images in detail
  • Explore the effects of mirror angles on image formation
  • Investigate practical applications of real and virtual images in photography and projection systems
USEFUL FOR

Students of physics, educators teaching optics, and anyone interested in understanding the fundamental concepts of image formation in optics.

aalver
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What is the exact definition of a real/virtual image?

This is what gave rise to the doubt. Suppose we have a pair of plane mirrors inclined at any angle. A point object lies on the angle bisector of the two mirrors. Now,the object sends out 2 rays,one towards each mirror. These will intersect at a point on the angle bisector after reflection from the mirrors. Is this a real image?

If we follow this, we will find that the whole space is filled with such "images" of the object. But I feel something's wrong here.

If we say that all rays emitted by one point of an object should meet at a single point for the image to be real, do we also imply that the image should have an intensity comparable to the object?
 
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aalver said:
What is the exact definition of a real/virtual image?
To have a real image, light must actually converge at the location of the image. When you look at your image in a plane mirror, you are looking at a virtual image. Your image is behind the mirror, where no light actually exists.

This is what gave rise to the doubt. Suppose we have a pair of plane mirrors inclined at any angle. A point object lies on the angle bisector of the two mirrors. Now,the object sends out 2 rays,one towards each mirror. These will intersect at a point on the angle bisector after reflection from the mirrors. Is this a real image?
That's not any kind of image.

To locate the images, imagine that the object sends out rays in all directions (many rays, not just one!). Then find where those reflected rays converge. If the rays actually do converge where the light is (for example, you can project the image onto a piece of paper) you have a real image; if they can be traced back to a point inside the mirror from which they appear to have converged from, you have a virtual image.

If we follow this, we will find that the whole space is filled with such "images" of the object. But I feel something's wrong here.
Right. That would make no sense.

If we say that all rays emitted by one point of an object should meet at a single point for the image to be real, do we also imply that the image should have an intensity comparable to the object?
No. "Rays" are just a way to visualize what's happening. There's no implication that the light will be reflected by the mirror 100%. (It can be pretty close though.)
 
that makes sense. thanks!
 

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