Uniformly Accelerated Motion(related to direction)

  • Thread starter shayaan_musta
  • Start date
  • Tags
    Direction
In summary, a runner's average speed and velocity can be calculated using the formula distance traveled over time taken. In the second question, the ball's original speed is being asked for, not its average velocity. The reference point for measuring vertical position is arbitrary, but in this case, the ball returns to its starting point, so y = 0. Velocity is a vector quantity, while speed is a scalar quantity. The initial speed of the ball is 3.2 m/s upward. The statement y = 0 simply refers to the vertical position of the ball, which is back to its original position.
  • #1
shayaan_musta
209
2
I have some problem with velocity and gravitational acceleration.
Here is my question and answer as it is in my textbook, which I could not understand:

A runner make one lap around a 200m track in a time of 25s. What were the runner's (a) average speed and (b) average velocity?
(a)From the definition,
Average speed=[tex]\frac{distance traveled}{time taken}[/tex]
Average speed=[tex]\frac{200m}{25s}[/tex]=8.0m/s
(b)Because the run ended at the starting point, the displacement vector from starting point to end point has zero length. Since [tex]\overline{v}[/tex]=[tex]\frac{\overline{s}}{t}[/tex],
[tex]\overline{v}[/tex]=[tex]\frac{0m}{25s}[/tex]=0m/s

Now, here is my that question in which I have problem:

A ball that is thrown vertically upward on the Moon returns to its starting point in 4.0s. The acceleration due to gravity there is 1.60m/s2downward. Find the ball's original speed.
Let us take up as positive. For the trip from beginning to end, y=0(it ends at the same level it started at), a=-1.60m/s2, t=4.0s. We use y=viyt+½at2 to find
0=viy(4.0s)+½(-1.60m/s2)(4.0s)2
from which viy=3.2m/s.

As you see in 1st question that when calculating velocity then we have distance is 0 while in the 2nd question it is clearly said to calculate ball's original speed.
If we are calculating ball's original speed then why we took y=0? While we are calculating speed in which direction doesn't matter.

Can anyone explain this for me?
 
Last edited:
Physics news on Phys.org
  • #2
shayaan_musta said:
As you see in 1st question that when calculating velocity then we have distance is 0 while in the 2nd question it is clearly said to calculate ball's original speed.
The first question asks for average velocity while the second question (with the ball) asks for the initial velocity.
If we are calculating ball's original speed then why we took y=0?
The ball returns to the starting point, so in your formula y must equal 0.

A more complete formula would be:
y= yi +viyt+½at2

The reference point for measuring vertical position is arbitrary. What's important is that the ball returns to the starting point, so y = yi.

I'm not quite sure if I addressed your issue, so you may need to rephrase your question and try again.
 
  • #3
Doc Al said:
The first question asks for average velocity while the second question (with the ball) asks for the initial velocity.

The ball returns to the starting point, so in your formula y must equal 0.

How could you say they are asking for initial velocity while they clearly asked for original SPEED?
Help me in understanding to this concept.
 
  • #4
And what exactly is the difference between velocity and speed?
 
  • #5
martix said:
And what exactly is the difference between velocity and speed?

There is difference between velocity and speed.

Speed can never be negative because it is the magnitude of velocity and also it is a scalar quantity having no particular direction.

While velocity can be negative due to its direction.

Yes, there is a difference between velocity and speed.
 
  • #6
So velocity is a vector quantity. Never really made that distinction, though it appears to be valid.

And if we deal in vector quantities, that thing where you put the 0 - the left side of the equation is the displacement vector.
So ask yourself - where is the ball at the end of the journey in relation to the beginning?

The scalar component of that vector would represent the distance between the starting and the ending positions of the ball.
And again - what is that distance?
 
Last edited:
  • #7
shayaan_musta said:
How could you say they are asking for initial velocity while they clearly asked for original SPEED?
True, they just ask for the initial speed, not velocity. (But I assume you know that the ball was thrown upward.)
Help me in understanding to this concept.
Is there something you don't understand? I thought your issue was instantaneous versus average quantities.
 
  • #8
When you say y=0, y is a position, not a direction. You solved the equation correctly. Viy=3.2 m/s and Vix=0, and speed is square root of Vix^2+Viy^2 = 3.2 m/s
 
  • #9
This reply to three of you:
Matrix, Doc Al & Rap
Ok so you people are saying that they ask to find initial velocity by saying original speed?
Well, ok. I consider you people are right. Well thanks.
I close this topic here.
And I have another problem also related to this topic, which will be discuss in new thread. I hope you people again help me. Thanks everyone who helped me.
 
  • #10
shayaan_musta said:
This reply to three of you:

Ok so you people are saying that they ask to find initial velocity by saying original speed?

No, you are right. They ask for initial speed and the initial speed is 3.2 m/s. The initial velocity is 3.2 m/s upward.
 
  • #11
Rap said:
No, you are right. They ask for initial speed and the initial speed is 3.2 m/s. The initial velocity is 3.2 m/s upward.

Ok. Ok I am 100% agree with your statement. No doubt I understand you.
But if they are asking for speed whatever it is, either it is initial or final or original, nothing matter.
Matter is why they take y=0? While this statement(y=0) is used related to direction and in speed(a scalar quantity) no direction is considered.
I still don't get that point for which I started this thread.

What can I do?
I think I should finish this thread.
 
  • #12
shayaan_musta said:
Matter is why they take y=0? While this statement(y=0) is used related to direction and in speed(a scalar quantity) no direction is considered.
Y is the vertical position of the ball. Y = 0 just means that it's back to its original position.
 
  • #13
Doc Al said:
Y is the vertical position of the ball. Y = 0 just means that it's back to its original position.

Ok. If say this then listen me dear friend.
Look at my 1st post of this thread. Now, look through my 1st question in that post.
I have calculated average speed. But when I calculated average velocity then I considered y=0(because starting and ending is at same level).
So, then why in finding original SPEED we take y=0?
As you clearly see in that post. Please try to understand me what am I saying.
 
  • #14
shayaan_musta said:
Ok. If say this then listen me dear friend.
Look at my 1st post of this thread. Now, look through my 1st question in that post.
I have calculated average speed. But when I calculated average velocity then I considered y=0(because starting and ending is at same level).
So, then why in finding original SPEED we take y=0?
As you clearly see in that post. Please try to understand me what am I saying.
In your first problem you are calculating AVERAGE quantities. The displacement was zero, so the average velocity was zero.

The second problem is totally different. You are not calculating the average speed during the rise and fall of the ball. (That would be total distance traveled over time.) You are calculating the instantaneous speed at t = 0.
 
  • #15
@shayaan_musta
Are you having difficulty in understanding and using the well known Equations of Motion (aka SUVAT)?
 
  • #16
shayaan_musta said:
Matter is why they take y=0? While this statement(y=0) is used related to direction and in speed(a scalar quantity) no direction is considered.
I still don't get that point for which I started this thread.

By specifying y = 0, they want you to workout the speed at which the ball is thrown.

In other words, before acceleration due to gravity takes effect. At any y > 0, acceleration due to gravity can be considered to be acting on the ball and so it will be accelerating / decelerating.

Speed at y = 0 is original speed which, given we know the direction it is thrown is the initial velocity.

You do know the direction it is thrown (upward) as it's in the question.
 
  • #17
Doc Al said:
In your first problem you are calculating AVERAGE quantities. The displacement was zero, so the average velocity was zero.

The second problem is totally different. You are not calculating the average speed during the rise and fall of the ball. (That would be total distance traveled over time.) You are calculating the instantaneous speed at t = 0.

Now that's the point. Now I got my destination. Thanks a lot for helping me.

Are you having difficulty in understanding and using the well known Equations of Motion

No no. I better understand all of them. But if I say yes so can you help me?

By specifying y = 0, they want you to workout the speed at which the ball is thrown.

In other words, before acceleration due to gravity takes effect. At any y > 0, acceleration due to gravity can be considered to be acting on the ball and so it will be accelerating / decelerating.

Speed at y = 0 is original speed which, given we know the direction it is thrown is the initial velocity.

You do know the direction it is thrown (upward) as it's in the question.

Thanks for contribution in this thread. I have understood.

And please contribute in my next thread.
You people are great.
Thanks once again.
 

1. What is uniformly accelerated motion?

Uniformly accelerated motion is a type of motion in which the object's velocity changes by an equal amount in each time interval. This results in a constant acceleration, meaning the object's speed increases or decreases at a constant rate.

2. How is direction related to uniformly accelerated motion?

In uniformly accelerated motion, direction refers to the direction in which the object is moving. This can be described in terms of positive or negative direction, depending on whether the object is moving in the positive or negative direction of the chosen coordinate system.

3. What is the formula for calculating direction in uniformly accelerated motion?

The formula for direction in uniformly accelerated motion is given by d = d0 + v0t + 1/2at2, where d is the final position, d0 is the initial position, v0 is the initial velocity, a is the acceleration, and t is the time elapsed.

4. How does direction affect the acceleration of an object in uniformly accelerated motion?

Direction has a significant impact on the acceleration of an object in uniformly accelerated motion. If the object is moving in the same direction as the positive direction of the chosen coordinate system, the acceleration will be positive. If the object is moving in the opposite direction, the acceleration will be negative.

5. Can an object have a constant speed and still be undergoing uniformly accelerated motion?

Yes, an object can have a constant speed and still be undergoing uniformly accelerated motion. This occurs when the object is moving in a circular path at a constant speed, as the direction of the velocity is constantly changing and therefore the object is undergoing a change in acceleration.

Similar threads

  • Introductory Physics Homework Help
Replies
5
Views
704
Replies
49
Views
3K
Replies
26
Views
1K
Replies
17
Views
17K
Replies
3
Views
1K
Replies
24
Views
1K
Replies
3
Views
1K
  • Mechanics
Replies
3
Views
5K
Replies
10
Views
1K
Replies
1
Views
788
Back
Top