If [itex]\alpha[/itex], [itex]\beta[/itex], and [itex]\gamma[/itex] are three angles, the unit vector that makes angle [itex]\alpha[/itex] with the x-axis, angle [itex]\beta[/itex] with the y-axis and [itex]\gamma[/itex] with the z-axis is [itex]cos(\alpha)\vec{i}+ cos(\beta)\vec{j}+ cos(\gamma)\vec{k}[/itex]. If all angles are the same, those three cosines are the same so any vector of the form (x, x, x), and in particular (1, 1, 1) will make equal angles with the three coordinate axes.
perhaps you are looking for the unit vector. The length of (x, x, x) is [itex]\sqrt{x^2+ x^2+ x^2}= x\sqrt{3}[/itex] and we want that equal to 1: we want [itex]x= 1/\sqrt{3}= \sqrt{3}/3[/itex]. The unit vector that makes equal angles with the coordinate axes is [itex](\sqrt{3}/3, \sqrt{3}/3, \sqrt{3}/3)[/itex].