- #1
MikeLizzi
- 239
- 6
I hope I'm not violating Forum protocol, again.
I tried posting this question in the Homework section but it got locked for violating homework protocol.
My understanding for the relativistic transformation of a velocity u to u' is given by
$$
\begin{bmatrix}
\gamma_{u'} \\
\gamma_{u'} u'_x \\
\gamma_{u'} u'_y \\
\gamma_{u'} u'_z
\end{bmatrix}
=
\begin{bmatrix}
\gamma & -\gamma\beta_x & -\gamma\beta_y & -\gamma\beta_z \\
-\gamma\beta_x & 1+\frac{(\gamma -1)\beta_x^2}{\beta^2} & \frac{(\gamma -1)\beta_x\beta_y}{\beta^2} & \frac{(\gamma -1)\beta_x \beta_z}{\beta^2} \\
-\gamma\beta_y & \frac{(\gamma -1)\beta_x\beta_y}{\beta^2} & 1+\frac{(\gamma -1)\beta_y^2}{\beta^2} & \frac{(\gamma -1)\beta_y\beta_z}{\beta^2} \\
-\gamma\beta_z & \frac{(\gamma -1)\beta_x\beta_z}{\beta^2} & \frac{(\gamma -1)\beta_y\beta_z}{\beta^2} & 1+\frac{(\gamma -1)\beta_z^2}{\beta^2}
\end{bmatrix}
\begin{bmatrix}
\gamma_{u} \\
\gamma_{u} u_x \\
\gamma_{u} u_y \\
\gamma_{u} u_z
\end{bmatrix}
$$
Where v is the velocity of reference frame S' with respect to reference frame S and
$$
\beta_x = v_x/c \\
\beta_y = v_y/c \\
\beta_y = v_y/c \\
\beta^2 = \beta_x^2 + \beta_y^2 + \beta_z^2 \\
\gamma = \frac{1}{\sqrt{1-\beta^2}} \\
\gamma_u = \frac{1}{\sqrt{1-\beta_u^2}} \\
\gamma_{u'} = \frac{1}{\sqrt{1-\beta_{u'}^2}}
$$
This seems to work for any object whose velocity is less that c. But, I got the impression from a previous post that I could transform the velocity of light rays the same way I transformed the velocity of massive objects.
If I try to do that using the definitions I have above it means calculating $$\gamma_u$$ for a light ray. That's undefined. I have a 3-vector version of the velocity addition formula that doesn't require such a calculation and it works fine. Did I get the 4-vector structure wrong?
I tried posting this question in the Homework section but it got locked for violating homework protocol.
My understanding for the relativistic transformation of a velocity u to u' is given by
$$
\begin{bmatrix}
\gamma_{u'} \\
\gamma_{u'} u'_x \\
\gamma_{u'} u'_y \\
\gamma_{u'} u'_z
\end{bmatrix}
=
\begin{bmatrix}
\gamma & -\gamma\beta_x & -\gamma\beta_y & -\gamma\beta_z \\
-\gamma\beta_x & 1+\frac{(\gamma -1)\beta_x^2}{\beta^2} & \frac{(\gamma -1)\beta_x\beta_y}{\beta^2} & \frac{(\gamma -1)\beta_x \beta_z}{\beta^2} \\
-\gamma\beta_y & \frac{(\gamma -1)\beta_x\beta_y}{\beta^2} & 1+\frac{(\gamma -1)\beta_y^2}{\beta^2} & \frac{(\gamma -1)\beta_y\beta_z}{\beta^2} \\
-\gamma\beta_z & \frac{(\gamma -1)\beta_x\beta_z}{\beta^2} & \frac{(\gamma -1)\beta_y\beta_z}{\beta^2} & 1+\frac{(\gamma -1)\beta_z^2}{\beta^2}
\end{bmatrix}
\begin{bmatrix}
\gamma_{u} \\
\gamma_{u} u_x \\
\gamma_{u} u_y \\
\gamma_{u} u_z
\end{bmatrix}
$$
Where v is the velocity of reference frame S' with respect to reference frame S and
$$
\beta_x = v_x/c \\
\beta_y = v_y/c \\
\beta_y = v_y/c \\
\beta^2 = \beta_x^2 + \beta_y^2 + \beta_z^2 \\
\gamma = \frac{1}{\sqrt{1-\beta^2}} \\
\gamma_u = \frac{1}{\sqrt{1-\beta_u^2}} \\
\gamma_{u'} = \frac{1}{\sqrt{1-\beta_{u'}^2}}
$$
This seems to work for any object whose velocity is less that c. But, I got the impression from a previous post that I could transform the velocity of light rays the same way I transformed the velocity of massive objects.
If I try to do that using the definitions I have above it means calculating $$\gamma_u$$ for a light ray. That's undefined. I have a 3-vector version of the velocity addition formula that doesn't require such a calculation and it works fine. Did I get the 4-vector structure wrong?