What is the Matrix for Orthogonal Projection to the xy-plane?

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SUMMARY

The discussion focuses on finding the orthogonal projection matrix from R3 to the xy-plane, specifically addressing the transformation of basis vectors under this projection. The key conclusion is that the projection matrix retains the x and y components while nullifying the z component, resulting in the transformation of the vector (x, y, z) to (x, y, 0). The matrix corresponding to this linear transformation is constructed by determining the effect on the basis vectors i, j, and k, leading to the projection matrix being represented as [[1, 0, 0], [0, 1, 0], [0, 0, 0]].

PREREQUISITES
  • Understanding of linear transformations
  • Familiarity with basis vectors in R3
  • Knowledge of matrix multiplication
  • Basic concepts of orthogonal projections
NEXT STEPS
  • Study the derivation of orthogonal projection matrices in linear algebra
  • Learn about the properties of generalized inverses of matrices
  • Explore applications of orthogonal projections in computer graphics
  • Investigate the role of basis vectors in higher-dimensional spaces
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Students returning to advanced mathematics, particularly those studying linear algebra and matrix theory, as well as educators seeking to refresh their understanding of orthogonal projections and linear transformations.

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After 10 years of teaching middle school, I am going back to grad school in math. I haven't seen Linear Algebra in more than a decade, but my first class is on Generalized Inverses of Matrices (what am I thinking?). I have a general "rememberance" understanding of most of the concepts we're discussing, but I get lost on where to start with proofs and such (teaching at such a low level for so long has really rotted my brain).

Anyway, we were asked to find the orthogonal projection matrix from R^3 to the xy-plane. I understand geometrically what we're being asked to do, but I do not know where to start. If anyone could give me an idea, that would be great.
 
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"Projection to the xy-plane" just "loses" the z coordinate: that is the point (x,y,z) (or vector xi+ yj+ zk) is mapped to (x, y, 0) (respectively, the vector xi+ yj).

Here's generally, how to determine what matrix corresponds to a linear transformation: what does the transformation do to each basis vector?

\left(\begin{array}{ccc}a&b&c\\d&e&f\\g&h&i\end{array}\right)\left(\begin{array}{c}1\\0\\0\end{array}\right)= \left(\begin{array}{c}a\\d\\g\end{array}\right)

That is, multiplying matrix by i just gives the first column. What does multiplying a matrix by j and k give?

Now, "projection onto the xy-plane" changes i to i, j to j, and k to 0. What are the columns of the matrix?
 

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