What physics causes this mirror reflection?

AI Thread Summary
The discussion revolves around the physics of an iPad mirror screen protector, which claims high reflectivity and transmission rates. Users debate the accuracy of these claims, noting that reflectivity and transmission should not exceed 100% combined. Initial measurements suggest the actual reflectivity is closer to 50% with transmission around 80%, contradicting the manufacturer's assertions. The conversation also touches on the potential benefits and drawbacks of the screen protector in different lighting conditions. Suggestions for improving measurement techniques are provided, emphasizing the importance of accurate pixel brightness analysis.
cahillj
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Hi,
I just bought an iPad mirror screen protector and I'm really puzzled about how it works.
You can see a video of the protector here
The mirror quality is very good, of the order of 95% reflectivity, and it's not a metalized film as transmission is ~95%
You can see in the video that there is a diffraction type of coloring at grazing angles.
If I rotate it in front of an LCD screen there is a weak polarization effect.
The manufacturer claims it comprises three layers but doesn't explain the physics.
What is going on?
Thanks!
 
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if a material is made up of layers of different refractive index it will selectively transmit or reflect a range of wavelengths - lookup dichroic effect in a search engine
 
Welcome to Physics Forums cahillj :smile:
cahillj said:
Hi,
The mirror quality is very good, of the order of 95% reflectivity, and it's not a metalized film as transmission is ~95%
I'm not sure (yet) what is going on, but these are contradictory statements. Reflectivity and transmission cannot add up to more than 100%. Can you clarify how you got these values? Was it just an "eyeball estimate"?

From the video, it looks to me like reflectivity is a lot less than 95%. I could believe 10%, but that is just an eyeball estimate on my part, and from cheap video footage at that.
 
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Anything like this must have equal transmissions and reflections in either direction. The thing is useless if it reduces the screen brightness by more than a few % and there is an 'assumed' benefit, I guess in having a mirror finish in that you can eliminate annoying individual external light sources by tilting the screen. It could be very good in some circs but in very bright light, you can't afford to chuck away the brightness from the display.
The screen in the movie is not highly reflective - it's just very well polished.

It could be argued that the screen should be lenticular for personal viewing as it channels all the light towards the viewer. It's not for famliy watching.
 
Hi,
Thanks to all for your comments
Redbelly98 - a good comment about the sum of intensities.
I crudely measured reflectivity at less than 50% with transmission around 80%, much closer to "sum not greater than 100%"
Crudely = DSLR+digitally generated image of bands of grey which I also printed+mirror+iPad part covered by mirror +different ASA+ImageJ
Any better suggestions to make measurements at home?
Sophiecentaur - as a screen protector this stuff is terrible! I wouldn't recommend it BUT it is an interesting material. Next time you are on Amazon buy a cheap sample <$5
Sambristol - I think you got the closest, I'm thinking it is made up of materials of many layers of different RI and I've just found this paper, which I intend to read through.
Giant Birefringent Optics in Multilayer Polymer Mirrors
Science 31 March 2000:
Vol. 287 no. 5462 pp. 2451-2456
this link might work http://www.sciencemag.org/content/287/5462/2451.full
fun, fun, fun!
 
cahillj said:
Hi,
Thanks to all for your comments
Redbelly98 - a good comment about the sum of intensities.
I crudely measured reflectivity at less than 50% with transmission around 80%, much closer to "sum not greater than 100%"
Crudely = DSLR+digitally generated image of bands of grey which I also printed+mirror+iPad part covered by mirror +different ASA+ImageJ
Any better suggestions to make measurements at home?
Using a camera is a good idea. But I would look at the actual pixel brightness values in the images -- try to take a rough average over some area of the image. Camera settings (aperture, exposure time) should be such that the reference image (looking directly at the light source) has pixel brightness less than the full 255. If the brightness is 255, you are saturating the sensor and you'll need to reduce the aperture or exposure time until it is less than 255.

EDIT added: make sure your reflection and transmission measurements are both as close to normal incidence as possible. Tricky to do for reflection, since at normal incidence the camera is blocking the light source, but try to get as close to normal incidence as you can.
 
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