The discussion centers on the mechanics and design of bullets, touching on why they are not made with reactive or poisonous materials like potassium, mercury, or arsenic. Participants clarify that bullets do rotate due to rifling in the barrel, which enhances accuracy and stability. The primary function of bullets is to deliver high kinetic energy to inflict damage, often through tumbling upon impact, which can cause significant internal injury. There are considerations against using poison in bullets, including the potential for reduced kinetic energy and the fact that many bullets pass through targets, making poison less effective. Additionally, the use of poison or chemical agents in warfare is restricted by international law. The conversation also highlights the impracticality of developing advanced bullets that could track targets, as cost and effectiveness are significant factors in military applications. Overall, the focus remains on the effectiveness of traditional bullet design for immediate lethality rather than delayed effects through poisoning.