Why Does cos(x)^2 Average to 1/3 Over a Sphere's Solid Angle?

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Homework Statement


This question comes from calculating the Einstein A and B coefficients. I am supposed to find the average value of cos(x)^2 over the solid angle of a sphere which is 1/3. And I need to show this.
A similar course in a different uni just says that For unpolarized, isotropic radiation, the expectation of cos(x)^2=1/3



Homework Equations



cos(2x)=2cos(x)^2-1



The Attempt at a Solution



I tried using the average integral equation however i always end up with 1/2. I've tried
1/pi *∫cos(X)^2dx and just use the trig equation that I have given. However the answer comes out as 1/2 and I do not know how to get 1/3. I also tried integrating from 0 to 2pi etc.

Thankful for any help!
 
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You are getting wrong result because you don't weight the points on the sphere correctly. There are less points corresponding to each value of x near the poles. The correct uniform probability measure is [itex]\sin x dx[/itex], and the integral you should calculate is

[tex]E[\cos^2(x)] = \frac{1}{2} \int_0^\pi \cos^2(x) \sin(x) dx[/tex]
 
clamtrox said:
You are getting wrong result because you don't weight the points on the sphere correctly. There are less points corresponding to each value of x near the poles. The correct uniform probability measure is [itex]\sin x dx[/itex], and the integral you should calculate is

[tex]E[\cos^2(x)] = \frac{1}{2} \int_0^\pi \cos^2(x) \sin(x) dx[/tex]

Ty very much.
 
Last edited:
In fact it is taken over solid angle dΩ and it is easy to write in spherical coordinates where
dΩ=d(cosθ)dψ and your average will be

=(∫(cos2θ) d(cosθ)dψ)/4∏,where 4∏ is ∫d(cosθ)dψ,limits are from o to ∏ for θ and 0 to 2∏ for ψ.