Projectile motion and time [SOLVED]

In summary, the conversation discusses solving a problem involving projectile motion and time. The initial velocity and direction of the cork, as well as the maximum height it reaches, are calculated using kinematic equations. The final step involves using a general kinematic equation to determine the time the cork remains in the air. The conversation ends with the problem being solved and gratitude expressed for the assistance.
  • #1
annersmarie
3
0
[SOLVED] Projectile motion and time

Homework Statement



A hot air balloon rises from the ground with a velocity of (2.00 m/s) in the y direction. A champagne bottle is opened to celebrate takeoff, expelling the cork horizontally with a velocity of (5.00 m/s) in the x direction, relative to the balloon. When opened, the bottle is 6.00 m above the ground.

How long does the cork remain in the air?


Homework Equations



There are other parts of this problem that I've already solved. For example, I've found that the initial velocity and direction of the cork, as seen by an observer on the ground, is 5.39 m/s at 21.8 degrees above horizontal (w/ respect to the balloon) with these equations:
V= [(5.0)^2+(2.0)^2]^1/2

theta= arctan (2.0/5.0)

I've also found that the maximum height above the ground attained by the cork is 6.204 meters by finding:

h= [(5.39^2)sin^2(21.8)]/2(9.81)

and adding it to the initial height of 6.00 m.

The Attempt at a Solution



I know that the equation to find the time that a projectile is in the air is as follows:

t= [2Vo*sin(theta)]/g

but I know that that only accounts for the time that it will take the cork to reach a height of 6 meters. What I don't know is how to account for the rest of the time.
 
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  • #2
Forget about the corks velocity in the x direction, all you need to know is the vertical. The question tells you that the cork is moving 2 m/s upward and starts off 6m above the ground.

From there you can use constant acceleration formula to determine what the maximum height of the cork is and how long it takes to get there, and then how long it takes to fall to the ground again.
 
  • #3
Welcome to PF,

I'm not checking your math, but your method looks good to me. For the time of flight, forget your time equation there and consider one of the general kinematic equations (found https://www.physicsforums.com/showpost.php?p=905663&postcount=2"). You know the initial displacement, the initial velocity as well as the final displacement, so which equation do you think you should use?
 
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  • #4
I guess it would be the displacement and time equation with uniform acceleration, just in the y dimension instead of the x. I'll get back with you after I do the math to see if I've got this figured out.

Thanks so far, guys.
 
  • #5
Finished

Awesome. It was that equation after all. I actually tried it before I posted the first time, but I think my math was off somewhere when I used the quadratic formula to solve for t. Then I just ended up overcomplicating things for myself. Sometimes you're your own worst enemy, y'know?

Thanks again for the help. I really appreciate it.

-Anne
 
  • #6
annersmarie said:
Awesome. It was that equation after all. I actually tried it before I posted the first time, but I think my math was off somewhere when I used the quadratic formula to solve for t. Then I just ended up overcomplicating things for myself. Sometimes you're your own worst enemy, y'know?
I know the feeling :rolleyes:
annersmarie said:
Thanks again for the help. I really appreciate it.

-Anne
A pleasure :smile:
 

What is projectile motion?

Projectile motion is the motion of an object through the air or space under the influence of gravity. It follows a curved path known as a parabola.

How is time related to projectile motion?

Time is an important factor in projectile motion as it determines the duration of the motion. The time taken for a projectile to reach its maximum height and return to its original position is called the total time of flight.

What is the equation for projectile motion?

The equation for projectile motion is: y = y0 + v0t + 1/2gt^2, where y is the displacement, y0 is the initial height, v0 is the initial velocity, g is the acceleration due to gravity, and t is the time.

How does the angle of projection affect the time of flight?

The angle of projection is the angle at which the object is launched into the air. The time of flight is directly proportional to the angle of projection. This means that as the angle of projection increases, the time of flight also increases.

What are some real-life examples of projectile motion and time?

Some real-life examples of projectile motion and time include throwing a ball, firing a bullet from a gun, launching a rocket, and throwing a frisbee. These all follow the same basic principles of projectile motion and involve the use of time to calculate various aspects of the motion.

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