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What are the characteristics or a good design and a bad design?
Integral said:One bullet item missed in that link.
Design for maintainability. If a design has any moving parts it is going to break, unless the item is a consumable it will need to be repaired. Ease and cost of maintenance is something that is frequently overlooked by engineers working under a deadline.
Nothing like a high failure part that requires major disassembly to access. This type of engineering mistake causes increased down time and repair costs. If the design is part of a manufacturing process you will hear about it.
Having replaced the water pump in a Ford Probe (V6) last summer, I have first hand experience with that.BobG said:Someone should teach that to Ford. They seem to start with the engine component most likely to fail, then hang the rest of the engine from the part you're most likely to replace. And if it's not feasible to hang the entire engine from that part, weld a fuel line or other almost impossible to remove component to it.
Good design is defined as a purposeful, functional, and aesthetically pleasing solution that effectively meets the needs of its users. Bad design, on the other hand, lacks purpose, functionality, and often causes frustration or confusion for its users.
Good design is important because it enhances the user experience, allows for efficient and effective use of a product or service, and can even improve productivity and overall satisfaction. It also helps to establish a positive brand image and can differentiate a product or service from its competitors.
Good design is characterized by its simplicity, clarity, and consistency. It also considers the needs and abilities of its users, incorporates appropriate aesthetics, and utilizes appropriate materials and technologies.
Some examples of bad design include products that are difficult to use or understand, websites with confusing navigation, and graphic designs with poor readability or visual hierarchy. Bad design can also include products that are not accessible or inclusive for all users.
Good design can be identified by its effectiveness in meeting the needs and goals of its users, as well as its overall usability and visual appeal. Bad design can be identified by its lack of functionality, poor user experience, and lack of consideration for user needs and abilities.