Denote the initial speed of a cannon ball fired from a battleship

In summary, the initial speed of a cannon ball fired from a battleship is denoted as Vo. When fired at a 45 degree angle, it reaches a maximum range of R. The time of flight for this maximum range is given by various options, including t=(1/3^1/2)vo/g, t=3^1/2(vo/g), t=2^1/2(vo/g), t=2(vo/g), t=1/2(vo/g), (1/(2^1/2))(vo/g), t=4(vo/g), t=(1/4)(vo/g), and t=(2/3)(vo/g). To find the maximum height, one can use the formula
  • #1
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denote the initial speed of a cannon ball fired from a battleship as Vo. when the initial projectile angle is 45 degrees with respect to the horizontal, it gives a maximum range of R.
the time of flight of the cannonball for this maximum range R is given by
1.t=(1/3^1/2)vo/g
2.t=3^1/2(vo/g)
3.t=2^1/2(vo/g)
4.t=2(vo/g)
5.t=1/2(vo/g)
6.1/(2^1/2)(vo/g)
7.t=4(vo/g)
8.t=(1/4)(vo/g)
9.t=(2/3)(vo/g)
 
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  • #2
So, what have you done? Which option to you is correct?
Because you just need to find the time of flight, you don't need the x-component of your initial velocity, you just need the y-component of the initial velocity. So first, you can try to find out the y-component of the velocity.
Then, note that the object has the acceleration of g (downard). Can you find out the time in flight of the object?
Viet Dao,
 
  • #3
thanks

thank you viet dao, i figured it out.
 
  • #4
?

but now how do you find max height?
do u use y=voyt + 1/2gt^2?
 
  • #5
The y-component of the velocity makes the object go up or down.
Because the object has the acceleration of g (downward), so the y-component of the initial velocity decreases, and the object moves upwards slowlier and slowlier, finally when the y-component of the velocity is 0 (m / s). The object's at its max height, because, right after that, it will start accelerate downwards (ie, it no longer moves upwards).
You can use:
vf2 = vi2 + 2ad
Here a = -g (if you choose the positive direction upward).
vi is the object's initial velocity.
vf is the object's final velocity.
Here, you just need the y-component, so the vi is the y-component of the initial velocity.
vf = 0 m / s. It's when the object's velocity has no more y-component.
You can use that and solve for d, which's the object's max height.
Viet Dao,
 

1. What factors determine the initial speed of a cannon ball fired from a battleship?

The initial speed of a cannon ball fired from a battleship is determined by several factors, including the angle at which the cannon is fired, the weight and size of the cannon ball, the type and amount of gunpowder used, and the strength of the propulsion system.

2. How is the initial speed of a cannon ball from a battleship measured?

The initial speed of a cannon ball fired from a battleship is typically measured using a chronometer or other timing device. The distance the cannon ball travels is also measured in order to calculate its initial speed.

3. What is the typical initial speed of a cannon ball fired from a battleship?

The typical initial speed of a cannon ball fired from a battleship can vary greatly depending on the factors mentioned above, but it is generally somewhere between 100 and 200 meters per second.

4. How does the initial speed of a cannon ball affect its trajectory?

The initial speed of a cannon ball fired from a battleship greatly affects its trajectory. A higher initial speed will result in a longer, flatter trajectory, while a lower initial speed will result in a shorter, steeper trajectory.

5. Can the initial speed of a cannon ball fired from a battleship be increased?

Yes, the initial speed of a cannon ball fired from a battleship can be increased by adjusting the angle of the cannon, using a larger and heavier cannon ball, and increasing the amount of gunpowder used. However, there are limitations based on the capabilities of the battleship's propulsion system and the structural integrity of the cannon itself.

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