How Does Particle P Chase Particle Q on a Circular Path?

In summary, a particle P chases another particle Q moving on a circular path with radius R and uniform speed v. P moves with constant speed u and remains collinear with the center and location of Q. As a result, P moves along a circular path with a radius that can be determined by equating the angular velocities of P and Q. If v > u, P will never reach Q and its path will approximate a circle. If v = u, P will still move along a circular path. If v < u, the resulting equation for P's radial velocity will create a problem, as the distance to the origin cannot grow while moving along a circle.
  • #1
Kavya Chopra
31
2

Homework Statement



Starting from the center of a circular path of radius R, a particle P chases another particle Q that is moving with a uniform speed v on the circular path. The chaser P moves with a constant speed u and always remains collinear with the centre and location of the chased Q.
a)On what path will P eventually move and how long will it take to reach on that path? Also find out the time taken by P to reach Q
Consider the cases u>v, u<v and u=v

Homework Equations


$$v=\omega r$$ (v here referring to tangential velocity)
$$\frac{d\theta}{dt}=\omega$$

The Attempt at a Solution


I can gather that at every instant P moves along a circle of new radius, growing larger and larger. Due to the collinearity of P, Q and the centre at every instant, the angular velocities of both of them will be the same. And since the speed is constant, due to the equation above the tangential component of u will be increasing and thus the component directed towards the centre will keep on decreasing. So I assume that eventually it will be small enough to be negligible and the particle P will move in a circle.
So, at last we can equate the angular velocities to get the radius of P's path.

(Also, I believe that its path of chasing Q is akin to that of a logarithmic spiral. Please correct me and give the right visualization if I'm wrong)

I could only go about this far. I had the intuition that we can find the time by calculus and used
$$\frac{d\theta}{dt}=\omega$$
But for that to give the correct answer
$$\int_{0}^{\frac{\pi}{2}} d\theta=\frac{\pi}{2}$$
And I can't figure out why these 2 have to be the limits, or even if this method is correct. As for the third part, I have no clue.
I could only make one rather obvious deduction if v>u, P can't reach Q.
Please help me with this.
 
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  • #2
Let's just deal with v>u first. You found, correctly, that it will never reach Q, and that the path eventually approximates a circle. What radius? It remains to say how long it will take to reach a circular path. Any thoughts on that?

Next, consider v=u. Does anything change?

v<u is more problematic.
 
  • #3
1. Don't think about the cases, the math would handle that for you
2. Draw a diagram and try to relate the total velocity ##u## with the radial and angular velocities
3. Make differential Equation. you can equate the radial component with ## \frac {dr} {dt}##

Give the result you got.
 
  • #4
Kavya Chopra said:
I can gather that at every instant P moves along a circle of new radius, growing larger and larger.
Just to point out the obvious. If P moves along a circle, the distance to the origin cannot grow.
 
  • #5
PumpkinCougar95 said:
Don't think about the cases, the math would handle that for
That is not so for v<u. We are told P always moves so as to get closer to Q and starts at a smaller radius. Perhaps that is not what the question intended, since it does create a bit of a problem.
 
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  • #6
Orodruin said:
Just to point out the obvious. If P moves along a circle, the distance to the origin cannot grow.
What I mean to say is P will move along a new circle with different components of angular and radial velocity having resultant u every instant. At that instant when it's radial velocity becomes 0, it will move in a circle
 
  • #7
PumpkinCougar95 said:
1. Don't think about the cases, the math would handle that for you
2. Draw a diagram and try to relate the total velocity ##u## with the radial and angular velocities
3. Make differential Equation. you can equate the radial component with ## \frac {dr} {dt}##

Give the result you got.

As I said, by equating the angular velocities, I got the radius $$R_u=\frac{u}{v}R_v$$

And for equating the radial component with ## \frac {dr} {dt}##, do we have r here as ##2\pi R## or simply as ##R##
For your second observation ##u^2=\omega^2+v_r^2##
Do I use the above equation in the differential Equation of $$\frac{dr}{dt}=v_r$$(radial velocity)
 
  • #8
Kavya Chopra said:
And for equating the radial component with ## \frac {dr} {dt}##, do we have r here as ##2\pi R## or simply as ##R##
I am not sure what you mean. If ## \frac {dr} {dt}## is the radial component of velocity of the chaser, what must r represent?
Kavya Chopra said:
For your second observation ##u^2=\omega^2+v_r^2##
This equation is dimensionally inconsistent. You are adding an angular velocity squared to a velocity squared. Once you fix this and substitute for ##v_r##, you will have your differential equation.
 
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  • #9
Kavya Chopra said:
For your second observation ##u^2=\omega^2+v_r^2##
The dimensions do not match on this. ω is Angle/Time , and u and vr are Length/Time. This tells me that something should be multiplied by ω to make it (at least dimensionally) correct.
 
  • #10
Sorry, I made an error.
$$u^2=(\omega r)^2+v_r^2$$
So now I got a differential equation of the form
$$\frac{dr}{dt}= (u^2-(\omega r)^2)^(\frac{1}{2})$$
And I'll solve it, with limits of R from 0 to ##R_u## with ##w=\frac{u}{R_u}##
Thanks a lot.
Also, for the problem of when it catches Q, maybe I can set the limits from 0 to ##R_v##, and so I can get that time by the same equation. And as @PumpkinCougar95 said, the math will take care of it as the answer has a term of ##(u^2-v^2)^\frac{1}{2}##, which can clearly never be negative. So, in the case of ##v>u##, the time is not defined.
Thanks a lot. It's much clearer now.
 
  • #11
As I mentioned earlier, please confirm whether the path will be a logarithmic spiral or any other shape.
 
  • #12
It is Pretty strange, i am getting a simple harmonic motion type solution.(In a frame rotating with w)
 
  • #13
PumpkinCougar95 said:
It is Pretty strange, i am getting a simple harmonic motion type solution.(In a frame rotating with w)
Why do you think this is strange?
 
  • #14
Because by definition, P is chasing Q so why would it oscillate and move farther away?

Edit: I was plotting ##r = sin( \theta )## and I was getting a circle, but wIen i plotted ## \theta = arcsin(r)## i am getting a spiral which makes much more sense.
 
  • #15
PumpkinCougar95 said:
Because by definition, P is chasing Q so why would it oscillate and move farther away?

Edit: I was plotting ##r = sin( \theta )## and I was getting a circle, but when i plotted ## \theta = arcsin(r)## i am getting a spiral which makes much more sense.
That's odd. ## \theta = arcsin(r)## is not a spiral. Are you plotting it in polar coordinates?
 
  • #17
  • #18
tnich said:
Your spiral looks like a plot of ##ρ=θ##, not ##\theta = arcsin(r)##.
I think maybe wolfram alpha is interpreting the left-hand side of ##arcsin(r) = \theta## as the dependent variable and not applying the inverse arcsin function (sin) to get r.
 
  • #19
Okay. But intuitively I still think it should have been a spiral.
And this doesn't look anywhere near that.
 
  • #20
PumpkinCougar95 said:
It is Pretty strange, i am getting a simple harmonic motion type solution.(In a frame rotating with w)
As I indicated in post #5, you need to be careful with the given condition that P "chases" Q (though there I was thinking it was only an issue for v<u). The solution obtained by blindly following the equations might not satisfy that. Your equation allows the possibility that P moves further from Q at times.
 
  • #21
How did you formulate the equation for the path?
 
  • #22
Kavya Chopra said:
How did you formulate the equation for the path?
Your differential equation is correct, but it (and the integral that results) has another solution.
In general, given ##y=\int \frac{dx}{f(x)}##, and f(a)=0, then (if allowed by other constraints on x) a solution is x=a (constant). Since that makes dx and f(x) both zero, the integrand becomes indeterminate.
Which solution applies at any point in this question is governed by the "chases" statement.
 
  • #23
haruspex said:
Your differential equation is correct, but it (and the integral that results) has another solution.
In general, given ##y=\int \frac{dx}{f(x)}##, and f(a)=0, then (if allowed by other constraints on x) a solution is x=a (constant). Since that makes dx and f(x) both zero, the integrand becomes indeterminate.
Which solution applies at any point in this question is governed by the "chases" statement.
I'm sorry, I didn't get what you are saying.
 
  • #24
Kavya Chopra said:
I'm sorry, I didn't get what you are saying.
Go back to your differential equation. What does it tell you in the v>=u case if you plug in dr/dt=0?
 
  • #25
The radial component of velocity is 0, or $$u=\omega r$$
 
  • #26
Kavya Chopra said:
The radial component of velocity is 0, or $$u=\omega r$$
Right. So r=u/ω, constant, is a solution to the differential equation.
Once the particle reaches radius u/ω, your equation cannot tell you what happens next. The radial velocity might be transiently zero (leading to SHM, i.e. the circular trajectory you found) or it might remain zero. Which option matches the problem statement?
 
  • #27
I believe it is the first one matching the trajectory of the circle( why is it SHM, though?), because eventually the particles probably move in concentric circles.
 
  • #28
Kavya Chopra said:
I believe it is the first one matching the trajectory of the circle
No, that would mean it is then moving away from the particle it is supposed to be chasing.
Kavya Chopra said:
eventually the particles probably move in concentric circles
Quite so, but the circular trajectory you plotted is not concentric with the other particle's.
 
  • #29
So, it does follow the path of a spiral. What I wanted to know is how can you prove it mathematically.
But I want to know what happens even if it is only transiently zero, and the mathematical aspect of it too.
 
  • #30
Kavya Chopra said:
So, it does follow the path of a spiral
No, I didn't say that either.

You plotted a circular trajectory passing through the origin and having diameter u/ω. That is correct initially. It will take the particle from its starting point at the origin out to radius u/ω. But once it reaches that position your differential equation suddenly produces a second valid solution. It can satisfy that equation either by continuing around the circle back to the origin (considering r as function of time this is SHM) or by sticking at r=u/ω.
You are told that the particle is forever "chasing" (i.e. trying to get closer to) the other particle. If it continues on the SHM path back to the origin it will be moving away from its target. Only by switching to this new solution are the conditions satisfied.
 
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  • #31
That was not what I meant. By path, I meant the trajectory it adopts before it has attained the desired radius. After that, I had taken it for granted that the particles move in concentric circles ( in my book, there was a hint given which said that). So, you mean that it can either keep on moving in a circle, or spiral back into its centre after attaining the radius?
 
  • #32
Kavya Chopra said:
I meant the trajectory it adopts before it has attained the desired radius
OK, but the plot you posted had it returning to the origin.
Kavya Chopra said:
I had taken it for granted that the particles move in concentric circles
Without the equations, you could not be sure whether it would attain a perfectly circular path or merely spiral ever closer to one, never quite getting there. I think many would have guessed the latter (as I did), and you yourself kept mentioning a spiral.
Kavya Chopra said:
So, you mean that it can either keep on moving in a circle, or spiral back into its centre after attaining the radius?
Both behaviours satisfy your differential equation, but only switching to the circle centred on the origin satisfies the given conditions. In an earlier post, your were recommended to rust the equations, but you can only put full trust in the equations if they encapsulate all the given information. The differential equation does not achieve that.
 
  • #33
The spiral I had mentioned was referring to a logarithmic spiral initially, before it attains a circular shape. More appropriately, it was a logarithmic spiral which terminated into a circle, because the radial component will keep on decreasing, and eventually it will become 0 otherwise in the case of v<u the particle would keep on moving away from Q. In the terminated circle path, at least it maintains a constant distance. The reverse spiral requires the component of the radial velocity to instantaneously become 0, and then increase again(magnitude wise). But as I said, in my book, it was mentioned that after attaining the radius, it will follow a circular path. Even though the spiral satisfies the equation What I was interested in knowing was what path it will take as it approaches the radius the first time from the centre i.e. before attaining the radius, and that path was the spiral I was referring to.
 
  • #34
And is there another equation that can give me the desired information apart from this differential equation, or do I have to depend only on the problem statement for the same?
 
  • #35
Kavya Chopra said:
in the case of v<u the particle would keep on moving away from Q
No, it can't do that because of the "chase" condition. It can never move further from its target.
Kavya Chopra said:
it was a logarithmic spiral
But it isn't.
I may have confused you by referring to the trajectory "you" plotted. Looking back through the posts I see it was PumpkinCougar that plotted the circular path. The circular arc of radius u/(2ω) plotted there is correct, but only until it reaches distance u/ω from the origin. Maybe you could describe this as a spiral, though certainly not a logarithmic one, but it would be more accurate to describe it as a semicircular arc.
Kavya Chopra said:
is there another equation that can give me the desired information
Not really. You just have to be aware that the differential equation
##\dot r^2=u^2-(r\omega)^2##
has more than one solution, and make sure that you always pick the one which conforms to the "chase" condition.
In particular, watch out for ##\dot r=-\sqrt{u^2-(r\omega)^2}##.
 
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<h2>1. What is a kinematics chase problem?</h2><p>A kinematics chase problem is a type of physics problem that involves analyzing the motion of two or more objects in pursuit of each other. It typically involves determining the position, velocity, and acceleration of the objects at different points in time.</p><h2>2. What are the key concepts involved in solving a kinematics chase problem?</h2><p>The key concepts involved in solving a kinematics chase problem include displacement, velocity, acceleration, and time. These quantities can be represented using equations such as the kinematic equations and the equations of motion.</p><h2>3. How do you approach solving a kinematics chase problem?</h2><p>To solve a kinematics chase problem, you should start by identifying the known and unknown quantities, as well as any relevant equations. Then, you can use algebra and/or calculus to manipulate the equations and solve for the unknown quantities.</p><h2>4. What are some common real-life examples of kinematics chase problems?</h2><p>Some common real-life examples of kinematics chase problems include a car chasing another car, a predator chasing its prey, and a person running away from a dog. These scenarios can be described and analyzed using the principles of kinematics.</p><h2>5. What are some tips for solving kinematics chase problems more efficiently?</h2><p>Some tips for solving kinematics chase problems more efficiently include drawing diagrams to visualize the problem, breaking down the problem into smaller parts, and using the appropriate equations and units. It can also be helpful to practice solving similar problems to improve your problem-solving skills.</p>

1. What is a kinematics chase problem?

A kinematics chase problem is a type of physics problem that involves analyzing the motion of two or more objects in pursuit of each other. It typically involves determining the position, velocity, and acceleration of the objects at different points in time.

2. What are the key concepts involved in solving a kinematics chase problem?

The key concepts involved in solving a kinematics chase problem include displacement, velocity, acceleration, and time. These quantities can be represented using equations such as the kinematic equations and the equations of motion.

3. How do you approach solving a kinematics chase problem?

To solve a kinematics chase problem, you should start by identifying the known and unknown quantities, as well as any relevant equations. Then, you can use algebra and/or calculus to manipulate the equations and solve for the unknown quantities.

4. What are some common real-life examples of kinematics chase problems?

Some common real-life examples of kinematics chase problems include a car chasing another car, a predator chasing its prey, and a person running away from a dog. These scenarios can be described and analyzed using the principles of kinematics.

5. What are some tips for solving kinematics chase problems more efficiently?

Some tips for solving kinematics chase problems more efficiently include drawing diagrams to visualize the problem, breaking down the problem into smaller parts, and using the appropriate equations and units. It can also be helpful to practice solving similar problems to improve your problem-solving skills.

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