PC game that uses more than four CPU threads?

In summary, there are several PC games that utilize more than four CPU threads, such as Flight Simulator X, Metro 2033, id tech 5 engine used in Rage and Doom 4, Supreme Commander, Civilization 5, and recent Total War games. These games can take advantage of hyper-threading and 6-8 core processors, with some even utilizing up to 26 cores for transcoding. However, many modern AAA titles may have dozens of threads, but only 2-3 see significant action while the others remain idle. Additionally, RTS and MMORPG games tend to benefit more from multi-threaded CPU resources, while first person shooter games are more GPU dependent.
  • #1
Kutt
237
1
Are there ANY PC games that use more than four CPU threads? It's about time that computer games make use of hyper-threading and 6-8 core processors.

I read somewhere that flight simulator X is coded to use up to 16 threads. Although I'm not sure if that's actually true.
 
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  • #2
There are a number of games that can run Nvidia physx on the cpu like Metro 2033 and a few that can just take better advantage of 6-8 cores for rendering. For physx 8 cores or better is ideal because then you can run full blown matrices for greater efficiency. I read somewhere that about 10-16 cores is about ideal. That way you can run full matrices along with at least two additional threads, but adding any more cores becomes inefficient compared to using simplified processors on a gpu.

The new id tech 5 engine used in Rage and the upcoming Doom 4 can use up to 26 cores mostly for transcoding, but all that transcoding can be done on a gpu instead just like physics and AI. However, it also has an optional interpolation method for slightly higher resolutions that requires at least a hex core i7 to run properly. Of all the engines on the market right now the id tech 5 is easily the most unique and futuristic indicating the shape of things to come.
 
  • #3
Pretty much every modern AAA title will use more than 4 threads (many have dozens), but usually only 2-3 see any real action, while the others spend most of their time idle. This goes as far back as Valve's 2004 source engine, which has tons of threads, but the vast majority of the CPU work is done in just 2 of them. Note that Windows 7/Vista may spread the load by moving threads around; be aware that load-spreading 2 threads will make it look like 6 cores are being used, but no matter how hard the game tries, it will never get the system as a whole above 33% CPU usage.

As far as games that use more than 4 threads for significant work; Supreme Commander (and sequels), , Civilization 5, and any recent Total War game.
 
  • #4
Shovel said:
Pretty much every modern AAA title will use more than 4 threads (many have dozens), but usually only 2-3 see any real action, while the others spend most of their time idle. This goes as far back as Valve's 2004 source engine, which has tons of threads, but the vast majority of the CPU work is done in just 2 of them. Note that Windows 7/Vista may spread the load by moving threads around; be aware that load-spreading 2 threads will make it look like 6 cores are being used, but no matter how hard the game tries, it will never get the system as a whole above 33% CPU usage.

As far as games that use more than 4 threads for significant work; Supreme Commander (and sequels), , Civilization 5, and any recent Total War game.

RTS and MMORPG games benefit most from multi-threaded CPU resources. First person shooter games are more GPU dependent.
 
  • #5


Yes, there are definitely PC games that use more than four CPU threads. In fact, many modern games are designed to take advantage of hyper-threading and multi-core processors. Some examples include Battlefield 1, Assassin's Creed Odyssey, and Total War: Warhammer II. These games are able to utilize more CPU threads to improve performance and provide a more immersive gaming experience. Additionally, as technology continues to advance, we can expect to see more and more games utilizing even more CPU threads in the future.
 

What is a PC game that uses more than four CPU threads?

A PC game that uses more than four CPU threads is a video game that is optimized to take advantage of the processing power of modern CPUs by utilizing more than four threads at once, allowing for smoother and more efficient gameplay.

How do I know if a PC game uses more than four CPU threads?

You can check the system requirements of the game or do some research online to see if the game is optimized for multi-threading. Additionally, you can monitor your CPU usage while playing the game to see how many threads are being utilized.

What are the benefits of a PC game that uses more than four CPU threads?

The main benefit of a PC game that uses more than four CPU threads is improved performance and smoother gameplay. By utilizing more threads, the game can distribute its workload more efficiently, resulting in a better gaming experience for the player.

Do all PCs support games that use more than four CPU threads?

No, not all PCs are capable of running games that utilize more than four CPU threads. Older or lower-end processors may not have enough cores or threads to handle the workload, resulting in lower performance or even compatibility issues.

Are there any downsides to a PC game that uses more than four CPU threads?

One potential downside of a PC game that uses more than four CPU threads is that it may require a more powerful and expensive CPU to run smoothly. Additionally, if the game is poorly optimized, it may not effectively utilize the additional threads and could even decrease performance.

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