Projectile motion car acceleration problem

In summary, the negligent driver leaves their car in neutral and the emergency brakes are defective. The car rolls down an incline, has a velocity of 9 m/s when it reaches the edge of a cliff, and the cliff is 15.7 m above the ocean. The car hits the water at t=1.424256 seconds.
  • #1
olliepower
8
0

Homework Statement



A car is parked near a cliff overlooking the ocean on an incline that makes an angle of 29.3 degrees with the horizontal. The negligent driver leaves the car in neutral, and the emergency brakes are defective. The car rolls from rest down the incline and has a velocity of 9m/s when it reaches the edge of the cliff. The cliff is 15.7m above the ocean. The acceleration of gravity is 9.8m/s^2

Homework Equations



[itex]\theta[/itex] = 29.3
Velocity = V = 9 m/s
Initial height = 15.7 m
V_x = V cos [itex]/theta[/itex]
V_y = V sin[itex]/theta[/itex]
r_y = yo +V_oyt + 1/2gt^2 //equation for y component of the motion
r_x = V_xt //equation of x component of the motion

The Attempt at a Solution


1. Find x component
7.848263 = 9 cos (29.3)

2. Find y component
4.404444 = 9 Sin ( 29.3)

3. Find When Y motion = zero

0 = 15.7 -4.404444t - 1/2(9.8)t^2
t = 1.424256 //The car hits the water at this time

4. See how far the car goes in the X direction during the same time interval
X = 11.178448
 

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  • #2
The y-component of the velocity and the acceleration of gravity must have the same sign because they are both downward.
 
  • #3
I got 11.0 meters. Probably rounding differences. I used,

0 = 15.7 - 4.4*t - 4.9*t^2

and solved for t.
 
  • #4
kuruman said:
The y-component of the velocity and the acceleration of gravity must have the same sign because they are both downward.

I did the actual calculation with -9.8m/s^2. I made a typo in the post. Fixed it now.
 
  • #5
Spinnor said:
I got 11.0 meters. Probably rounding differences. I used,

0 = 15.7 - 4.4*t - 4.9*t^2

and solved for t.

I took it out to 6 decimal units because that is what my HW system requires. I am still getting the wrong answer every time. Am I missing something?
 
  • #6
I emailed my professor and he responded with " You are solving a quadratic equation to find the time the car takes to hit the water, which is a recipe for wrong arithmetic. You can find the time using a first-order equation, and this is by far the best way to do it... much less chance of making a mistake."

What equation will let me know when height = 0 when i have the velocity?
 
  • #7
I solved the quadratic and I got 10.957633 m. It's a ridiculous number of decimal places, but that's what it is. Probably your professor is referring to the following derivation for the time.

1. Start with vy2 = v0y2 + 2aΔy
2. Solve for vy by taking the square root.
3. Substitute the result in vy=v0y + at
4. Solve the resulting equation for the time.

I am not convinced that this four-step derivation provides "much less chance for making a mistake" than the one-step solution of the quadratic. Take your pick.
 
  • #8
Thanks for the help guys. I finally got it. U guys are the best!
 
Question 1:

What is projectile motion in a car acceleration problem?

Projectile motion in a car acceleration problem refers to the motion of an object (the car) as it is accelerated and moves through the air. This motion is affected by both the horizontal and vertical components of the car's acceleration.

Question 2:

How is acceleration calculated in a projectile motion car problem?

The acceleration of a car in a projectile motion problem is calculated by dividing the change in velocity by the change in time. This can be found using the formula a = (vf - vi)/t, where a is acceleration, vf is final velocity, vi is initial velocity, and t is time.

Question 3:

What factors affect the horizontal and vertical components of a car's acceleration in a projectile motion problem?

The horizontal component of a car's acceleration is affected by the car's initial velocity and any external forces such as friction or air resistance. The vertical component is affected by gravity and any external forces acting on the car in the vertical direction.

Question 4:

How can the trajectory of a car in a projectile motion problem be determined?

The trajectory of a car in a projectile motion problem can be determined by using the equations of motion and the initial conditions of the car's position, velocity, and acceleration. This will allow for the calculation of the car's position at any given time during its motion.

Question 5:

What is the difference between constant acceleration and variable acceleration in a projectile motion car problem?

Constant acceleration refers to a situation where the acceleration of the car remains the same throughout its motion, while variable acceleration means that the car's acceleration changes over time. In a projectile motion car problem, the acceleration may be constant in one direction (e.g. horizontal) but vary in the other direction (e.g. due to the effects of gravity).

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