- #1
sunnyguha
- 5
- 0
I was working on semi-realistic projectile dynamics.
The first thing i took was what if a sphere is thrown upwards.
g wud act downloads and there wud be drag.
Drag=1/2kv^2 (leave k for the moment) (drag depends on v)
g=g(R/R+h) (g depends on h)
projectile is fired upwards with velocity v
How do i then find the max height and v(t).
ma(deacceleration) = 1/2kv^2 + mg(R/R+h)
how do i integrate because both terms are functions of different quantites,
I would really appreciate a step by step answer
thnx :-)
The first thing i took was what if a sphere is thrown upwards.
g wud act downloads and there wud be drag.
Drag=1/2kv^2 (leave k for the moment) (drag depends on v)
g=g(R/R+h) (g depends on h)
projectile is fired upwards with velocity v
How do i then find the max height and v(t).
ma(deacceleration) = 1/2kv^2 + mg(R/R+h)
how do i integrate because both terms are functions of different quantites,
I would really appreciate a step by step answer
thnx :-)