Question about orientation and surface integrals

In summary, the surface has a positive orientation and by convention this means that all the unit normal vectors will need to point outwards.
  • #1
Kuma
134
0

Homework Statement



I'm a bit confused as to how to determine which component must be positive or negative if the question gives you a surface and says the normal vector is pointing outward or inward. Some surfaces have it so that the z component is positive if n is pointing outward and others have it as x or y. How do you figure out which component it should be?

Homework Equations





The Attempt at a Solution

 
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  • #2
Let's consider the simplest example. If you have a surface z=0, then if the downward component is considered outward, you can directly deduce that the unit normal vector is [itex](0,0,-1)^T[/itex]. If the upward component is outward, then [itex]\hat n[/itex] is [itex](0,0,1)^T[/itex].

In the case of of the x-axis, if the leftward component (in the 3D Cartesian coordinate system) is considered outward, then [itex]\hat n[/itex] is [itex](1,0,0)^T[/itex]. Now, you can deduce the rest. Simply follow the positive or negative directions along the axis relative to which the outward component is parallel to.

If you're dealing with a surface, then you need to project it onto the xy, xz or yz planes, and you can then easily see the general direction of the outward component. But in this case, you can only directly deduce the sign of [itex]\hat n[/itex] but you'll have to calculate its value using: [itex]\frac{∇ \phi }{\left | ∇ \phi \right |}[/itex], where [itex]\phi (x,y,z)[/itex] is a function of the surface.
 
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  • #3
Hi Kuma! :smile:

If the question mentions the direction of the normal, then that's the positive direction (for calculating flux etc).

And if the question doesn't mention it, why does it matter? :confused:

(I don't understand the x y z part of your question … can you give an example?)
 
  • #4
Thanks for the replies.

tiny-tim said:
Hi Kuma! :smile:

If the question mentions the direction of the normal, then that's the positive direction (for calculating flux etc).

And if the question doesn't mention it, why does it matter? :confused:

(I don't understand the x y z part of your question … can you give an example?)

See his first and second example here: http://tutorial.math.lamar.edu/Classes/CalcIII/SurfIntVectorField.aspx

On the first example he uses the y-component and I'm kind of confused about trying to figure out what outward and inward means first off, and which direction they should point. On the second example he uses the z-component.
 
  • #5
Kuma said:
On the first example he uses the y-component and I'm kind of confused about trying to figure out what outward and inward means first off, and which direction they should point.

In Example 1, it points out the general rule …
"we’ve been told that the surface has a positive orientation and by convention this means that all the unit normal vectors will need to point outwards"​

"outward" means what it says! :biggrin:

it's a closed surface, so it has an inside and an outside, and the outward direction goes outside
On the second example he uses the z-component.

In Example 2, again it tells you to use positive orientation.

The y and z components have nothing to do with it. :confused:
 
  • #6
Wait what...? :(

Well what does this mean then

Also note that in order for unit normal vectors on the paraboloid to point away from the region they will all need to point generally in the negative y direction. On the other hand, unit normal vectors on the disk will need to point in the positive y direction in order to point away from the region.

I figured that meant that the y-component should be negative. I'm asking about components cause the problems I'm working on, the solutions mention component signs. For example here is an excerpt from one of the solutions

"Since n is pointing outward, the z–component must be positive, therefore (u, v) is orientation reversing."

My main problem here is trying to figure out the normal vector. It messes me up because in that problem, I had to multiply it by (-1), but I didn't. I'm just having trouble figuring out orientation and what it means for the normal vector.
 
  • #7
Kuma said:
Also note that in order for unit normal vectors on the paraboloid to point away from the region they will all need to point generally in the negative y direction. On the other hand, unit normal vectors on the disk will need to point in the positive y direction in order to point away from the region.

yes, it's pointing out that there's a paraboloid on the left, capped by a disc on the right

so the outward direction on the paraboloid is left, but on the disc is right

(and left is y negative, while right is y positive)
 
  • #8
"upward" or "downward" normals refer to normals with, respectively, positive and negative z- components. "Right" and "left" typically refer to positive and negative x-components. You should be able to see that from looking at a graph.

To talk about "inward" and "outward" normals, you have to have a closed surface so you have inward and outward normals.
 
  • #9
Oh okay. So here's another question. If you have a sphere for example then outward vectors could be considered as the x,y, and z axes. But if you have a plane, it has to specify either upward or downward then?

Also this brings me back to my confusion of each component of the normal when it is pointing in or out. This is one question I was working on:
F(x,y,z) = (x,y,z)
S is that part of the ellipsoid x^2/4 + y^2 + z^2 = 1 which lies in the first octant and n points outward.

now the solution says this about n

"Since n is pointing outward, the z–component must be positive, therefore (u, v) is orientation reversing."

Why is it that the z-component has to be positive and not the x or y?
 
  • #10
sharks said:
If you're dealing with a surface, then you need to project it onto the xy, xz or yz planes, and you can then easily see the general direction of the outward component.
This should help. I think that my reply has gone unnoticed :confused:

If you project that section of the sphere onto the x-y plane, then you will end up with a plane, and the outward normal to that plane is definitely in the direction of the positive z axis.
 
  • #11
sharks said:
This should help. I think that my reply has gone unnoticed :confused:

If you project that section of the sphere onto the x-y plane, then you will end up with a plane, and the outward normal to that plane is definitely in the direction of the positive z axis.

I saw your first reply :)

But why project it to the xy plane as opposed to any other (yz, xz)? How would I know which plane to project it to?
 
  • #12
Kuma, forget for the moment your worries about x y z …

are you now happy with what is meant by "positive orientation" and "outward direction" for a general closed surface?​

(for an open surface, ie a surface with a boundary, those terms are of course meaningless)
 

Related to Question about orientation and surface integrals

1. What is orientation in surface integrals?

Orientation in surface integrals refers to the direction in which the surface is being traversed. It is important to define the orientation in order to properly calculate the surface integral.

2. How is orientation determined in surface integrals?

The orientation of a surface is determined by the direction of the normal vector to the surface. This can be achieved by using the right-hand rule or by using parametric equations to define the surface.

3. What is the difference between a positive and negative orientation in surface integrals?

In surface integrals, a positive orientation means that the direction of traversal is in the same direction as the normal vector to the surface. A negative orientation means the direction of traversal is opposite to the normal vector. This affects the sign of the surface integral and must be taken into account when calculating the value.

4. How are surface integrals used in real-world applications?

Surface integrals have many real-world applications, including calculating flux in physics, calculating work done by a force on a surface, and calculating the volume of a solid through the use of triple integrals. They are also used in fields such as engineering, fluid mechanics, and computer graphics.

5. Are there any limitations to using surface integrals?

One limitation of surface integrals is that they can only be applied to smooth surfaces with a well-defined orientation. They also require a good understanding of vector calculus and may be challenging to apply to complex surfaces. Additionally, they may not be suitable for certain types of surfaces, such as fractals or self-intersecting surfaces.

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