Is it possible to specify a 3d surface in 4d space with just one vector?

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In 4D space, a 3D hyperplane cannot be specified by a single vector alone; it requires both a normal vector and a point within the hyperplane. Without the point, the result is a family of parallel hyperplanes rather than a specific one. The general principle is that an n-1 dimensional hyperplane in n dimensions needs both a normal vector and a point for precise definition. In the context of 4D, if the hyperplane includes the origin, it can be represented mathematically, but this representation fails for hyperplanes not passing through the origin. Thus, specifying a hyperplane in 4D space necessitates more information than just one vector.
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In 3d space, a 2d plane can be specified by it's normal vector. In 4d space, is there a 3d plane, and will these planes be specifiable by a single vector?
 
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dEdt said:
I hope this is the right forum...

In 3d space, a 2d plane can be specified by it's normal vector.
No, that's not enough information. You can specify a plane in R3 by its normal vector and a point on the plane. Without that point what you get is a family of parallel planes.
dEdt said:
In 4d space, is there a 3d plane, and will these planes be specifiable by a single vector?
In higher dimensions, including R4, we call them hyperplanes. And again, a single vector isn't enough.
 
In general, we can specify a n-1 dimensional hyperplane in a space of n dimensions with a "normal vector" and a point in the hyperplane.

In four dimensions, every point can be written as (x_1, x_2, x_3, x_4) and a four dimensional vector of the form a\vec{ix}+ b\vec{j}+ c\vec{k}+ d\vec{l}. If the origin, (0, 0, 0, 0) is in the hyperplane, then we can write x_1\vec{ix}+ x_2\vec{j}+ x_3\vec{k}+ x_4\vec{l} and so the dot product is ax_1+ bx_2+ cx_3+ dx_4= 0 giving an equation for that hyper plane. But, again, that assumes the hyperplane contains the point (0, 0, 0). Another plane, perpendicular to the same vector, but not containing (0, 0, 0), cannot be written that way.
 
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