Affordable 3D Modeling Software for Precise Geometry and Mesh Generation

AI Thread Summary
3D modeling software users often face high costs with traditional programs like Solidworks and Ideas, prompting the search for affordable alternatives. Povray is recommended as a free option that allows for complex geometry modeling and mesh generation, although it lacks a built-in GUI, requiring users to write models in text files. Maya Personal Learning Edition is another alternative, offering a robust feature set but adding watermarks to rendered work. While Povray supports multiple platforms, Maya is limited to Windows, Mac, and Linux. Blender is mentioned as a popular choice but criticized for its difficult interface. Users have reported positive experiences with both Povray and Maya, noting that Maya excels in handling complex problems that other software struggles with. Discreet 3D Studio Max is also mentioned as a comparable option to Maya. Overall, while there are viable alternatives to high-cost software, user experience varies significantly based on interface and functionality.
PerennialII
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Hi ! I've been using 3D modeling software like Ideas, Solidworks etc. for a long time ... but they have one deficiency ... price ! At times I've tried cheaper alternatives you can find from the net ... but always had to revert to these "dinosaurs" when some features haven't quite cut it etc (usually when you have complex 3D curved volumes is when this happens). I use 3D modeling software primarily for geometry modeling + mesh generation, i.e. like finite element analysis for PDE solving. Are there any good alternatives out there instead of using the good old "high - rollers" ?
 
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Try Povray. There's plenty of GUI interfaces out there for it, no matter what environment you are using.
 
Thanks guys ! Got both and going to give them some serious testing, got couple of large and complex 3D models on my plate to use for that purpose.
 
The interesting thing about Povray is that a GUI interface isn't included with it, that's why I said there's plenty out there. A Povray model can be written in a text file Notepad, for instance. You then can call the Povray executable to generate a rendering based on the parameters you supplied in the text file. Maya and others, work on the same premise, but you're probably not going to use the command line if you bought a copy of Maya. Povray is free, without any annoying restrictions, and it also runs on many more platforms than Maya does.
 
Maya runs on the three major platforms: Windows, Mac and Linux. The graphics for Lord of the Rings was done on Linux with Maya.
 
dduardo said:
Maya runs on the three major platforms: Windows, Mac and Linux. The graphics for Lord of the Rings was done on Linux with Maya.

There's many things that Maya does that I doubt he/she will need. Povray runs on the following: Windows, Mac, Linux, FreeBSD, NetBSD, OpenBSD, Solaris, Irix, Plan 9, etc. Virtually anything that has a C compiler.
 
Blender is a popular 3D modeling program.
 
Blender has the worst interface imaginable. Until they fix it don't bother trying it.
 
  • #10
none of you mentioned (I think...) discreet 3d studio max. Very good modeling software...i think it parallels Maya in many ways.
 
  • #11
Wanted to give an update of sorts ... thanks again, so far been testing Povray in some rendering stuff where it appears to perform fine, but I've been totally blown away by maya ... from my so far limited experience with it I've been able to work with some really complex problems which some of the "dinosaurs" I've been using previously were unable to handle ... a great package, so far haven't really come up with complaints. Still to give discreet studio a try. :smile:
 
  • #12
dduardo said:
Blender has the worst interface imaginable. Until they fix it don't bother trying it.

Its not so bad once you get used to it.
 
  • #13
so-crates said:
Its not so bad once you get used to it.

Come to think of it some software I use daily have pretty much non-existent (GU)Is, easier to use from command line ... might as well give it a try :approve: .
 
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