betel
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Ok, I'm just going through your explicit calculation but I noticed I misunderstood you at the start concering the coordinates.
My projectile goes from (0,0,0) to (xt,0,zt)
Yours goes from (x1,y1,z1) to (x2,y2,z2) and after your redefinition (0, 0,0) to (xp, yt,0).
My projectile goes from (0,0,0) to (xt,0,zt)
Yours goes from (x1,y1,z1) to (x2,y2,z2) and after your redefinition (0, 0,0) to (xp, yt,0).