Acceleration and de-acceleration using the 3-axis acceleration data

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To calculate lateral and longitudinal acceleration from the provided 3-axis acceleration data, it's essential to first remove the gravity component, which requires knowledge of the vehicle's orientation, typically represented by Euler angles. The discussion highlights the need for a method to isolate actual acceleration values in m/s² by accounting for gravitational effects. Participants emphasize the importance of understanding the vehicle's orientation to accurately adjust the acceleration data. Without this orientation information, calculating true acceleration values will be challenging. The conversation underscores the necessity of integrating orientation data for precise vehicle performance analysis.
trilok
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Hello all,
i have some acceleration value s in each axis(x,y,z)
i want to calculate the acceleration and de-acceleration using the acceleration data in (m/s^2)

my data are as below:-
id time (ms) x (m/s2) y (m/s2) z (m/s2)
0 0 -0.1569064 7.4628606 5.9722495
1 64 -0.5001391 8.551398 5.7368903
2 178 -0.44129923 8.374879 5.7368903
3 294 -0.44129923 8.306232 5.79573
4 382 -0.39226598 8.237586 5.8349566
5 383 -0.2353596 8.16894 5.8349566
6 469 -0.0784532 7.864933 5.8349566
7 555 -0.0784532 7.678607 5.8349566
8 557 -0.0784532 7.60996 5.8349566
9 643 -0.0784532 7.8453197 5.8937964
10 729 -0.0784532 7.9041595 5.8937964
11 815 -0.0784532 7.9041595 5.933023
12 816 -0.0784532 7.8257065 5.933023
13 927 -0.14709975 7.8257065 5.933023
14 1021 -0.14709975 7.9924197 5.933023
15 1115 -0.088259846 7.75706 5.933023
16 1193 -0.088259846 7.502087 5.933023
17 1298 -0.088259846 7.502087 5.991863
18 1385 -0.088259846 7.5707335 5.991863
19 1386 -0.088259846 7.60996 5.991863
20 1472 -0.088259846 7.5707335 5.991863


How i will calculate the lateral and longitudinal acceleration (vehicle performance)

how to remove the gravity factor to get the acctual acceleration

thanks in advance

Regards
Trilokchand Modi
 
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You need to provide a basic description of what it is you're doing here. If you want to remove gravity components you need to know the body orientation (Euler Angles), which I do not see.
 
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