Adding distance to a spherical projectile by use of backspin

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Discussion Overview

The discussion revolves around the mechanics of generating backspin on a spherical projectile as it exits a pressure chamber through a barrel. Participants explore various methods to achieve this effect, considering the implications of design choices on projectile performance.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant suggests that positioning "port holes" in the barrel could create a pressure differential that generates backspin as the ball moves forward.
  • Another participant proposes roughening the top of the pipe to facilitate rolling, potentially aiding in backspin generation.
  • Concerns are raised about the impact of adding too many holes in the barrel, which could reduce the pressure driving the projectile and thus its exit velocity.
  • One participant mentions the idea of slightly curving the barrel to allow the ball to roll along the top before exiting, although they later clarify that the barrel cannot be curved.
  • Another suggestion involves fixing the lower end of the valve to create a pressure effect that generates topspin instead of backspin, indicating a different approach to the problem.

Areas of Agreement / Disagreement

Participants express differing views on the best method to achieve backspin, with no consensus on the optimal design. Some propose using holes, while others suggest alternative methods like roughening surfaces or adjusting valve mechanics.

Contextual Notes

Participants acknowledge constraints such as the inability to curve the barrel and the potential trade-offs between pressure loss and backspin generation.

Who May Find This Useful

Individuals interested in fluid dynamics, projectile motion, and engineering design may find the discussion relevant.

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In the following setup, there is a pressureised chamber that has a valve which opens up and leads to a barrel housing a spherical projectile. When valve is opened, the ball will go through the barrel.

I am trying to determine the best location for "port holes" that will give the ball backspin.

Im thinking that as the ball moves forward, a high pressure area will be a higher pressure at top and lower pressure at bottom. When the air moves, it will cause friction that will give the ball backspin... I think...
 

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Should I post this in another forum section?
 
Don't know about your holes, but what if you roughen the top of the pipe (it's slick everywhere else) so the ball rolls a little?
 
marcusl said:
Don't know about your holes, but what if you roughen the top of the pipe (it's slick everywhere else) so the ball rolls a little?

The entire wall must be slick.
 
Adding too many holes in the barrel will significantly reduce the pressure driving the projectile, and therefore reduce its exit velocity.

Perhaps slightly curving the barrel so that the ball rolls along the top of the barrel before exiting? Nothing too significant, just a few degrees...
 
Mech_Engineer said:
Adding too many holes in the barrel will significantly reduce the pressure driving the projectile, and therefore reduce its exit velocity.

Perhaps slightly curving the barrel so that the ball rolls along the top of the barrel before exiting? Nothing too significant, just a few degrees...

another constraint is that the barrel can not be curved :(.

The holes would decrease the pressure, but i believe that although exit velocity would be less, perhaps the backspin generated would compensate.
 
try to fix the lower end of the valve instead of creating holes...
as only the upper half of the valve opens, the pressure will force the top half of the ball with higher pressure( as the valve outlet is reduced). Top spin will automatically be generated as the force is on the upper half of the ball.
If you cannot fix the lower half of the valve, atleast try to block the lower section adjacent to the lower half of the valve, this will give the came result.
 

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