Aeronautical Engineering Summer Project

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Discussion Overview

The discussion revolves around potential summer project ideas for a mechanical engineering student interested in aeronautical engineering. Participants explore various project concepts, including designing and building aircraft components, studying aerodynamics, and utilizing software for simulations. The scope includes theoretical and practical applications in aeronautics.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Homework-related

Main Points Raised

  • Some participants suggest designing and building a jet engine, while others caution that it requires advanced knowledge of solid and fluid mechanics.
  • One participant proposes creating a custom R/C plane, highlighting the potential for learning about aerodynamic surfaces and control systems without the complexity of jet engines.
  • Several participants mention the importance of studying fluid dynamics and the fundamentals before undertaking complex projects.
  • There are suggestions for using software like SolidWorks or ANSYS for design and simulation, with some arguing that CFD can replace the need for wind tunnel testing.
  • Participants share book recommendations on aircraft design, with inquiries about the usefulness of specific titles.
  • Some express skepticism about the feasibility of the proposed projects without foundational knowledge, while others emphasize the educational value of hands-on experience with R/C aircraft.

Areas of Agreement / Disagreement

Participants express a mix of agreement and disagreement. While some emphasize the necessity of foundational knowledge in fluid dynamics, others advocate for the practical learning experiences that can come from building and experimenting with R/C aircraft. No consensus is reached regarding the best approach to the proposed projects.

Contextual Notes

Participants mention various limitations, such as the need for advanced knowledge and the potential costs associated with projects. There is also a discussion about the reliance on software for design and the importance of validating simulations with experimental data.

Fantastic Fox
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I'm a mechanical engineering student who loves aircraft. I want to work on a project this summer so I'll learn more about aircraft/aeronautical engineering.

I have a few ideas so far. Here's just a few off the top of my head for now;
Design, build, and test a jet engine
Study aircraft icing, maybe perform some wind tunnel tests
Examine the design of an aircraft wing, and look at designing an improvement.
Design an aircraft and build and test it in X-Plane

I know some of those ideas will cost a bit, but if I think it's worth it, I'm willing to spend a little bit. I might be able to get my college to pay for things too, if I can convince them it's worth it.

I haven't yet covered fluid dynamics in college, but I'll learn as I go along. Something involving aerodynamics definitely appeals to me.

I'd like to hear your ideas and suggestions.
 
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Hi, designing and building model jet turbines can be hellishly complicated, and expensive. I'd say you definitely need an advanced knowledge of solid and fluid mechanics/dynamics to build one. I've looked into it before myself, and found these things out.
 
How about design, build, and fly your own custom R/C plane? maybe look into more "exotic" designs like v-tails, delta wings, or even flying wings... There are many interesting things that can be done with propulsion without getting into jet engines also, like pusher fans or ducted fans.

Could be a good experience in design of aerodynamic surfaces, power/weight ratios, COG, and control systems. You could probably complete the entire thing for $500-1000, including controller and electrical components on the plane itself.
 
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Mech_Engineer said:
How about design, build, and fly your own custom R/C plane? maybe look into more "exotic" designs like v-tails, delta wings, or even flying wings... There are many interesting things that can be done with propulsion without getting into jet engines also, like pusher fans or ducted fans.

Could be a good experience in design of aerodynamic surfaces, power/weight ratios, COG, and control systems. You could probably complete the entire thing for $500-1000, including controller and electrical components on the plane itself.

This sounds like a winner. I won't be able to look seriously into it for another two weeks.

I'd really appreciate if someone could recommend good resources and books on aircraft design.

Thanks
 
Sorry about the double post, I can't edit my previous one.

I've just had a quick look for books that could help. I'll be able to start the project properly after next week. I couldn't find any specifically for RC aircraft, but I didn't really expect to. I found a few reputable books;
Aircraft Design: A Conceptual Approach - Dan Raymer
Synthesis of Subsonic Airplane Design - Torenbeek
Series of books on aircraft design by Roskam

Has anybody used any of these books, and what your opinions on them. I'm looking to buy one of them, so I want to make sure it's worth it.

Please recommend any other resources/books which you think will be useful.
 
Would be also interisting to use some computer´s help. Something like SolidWorks or ansys. Booth can be really helpful.
 
Fantastic Fox said:
I'm a mechanical engineering student who loves aircraft. I want to work on a project this summer so I'll learn more about aircraft/aeronautical engineering.

I have a few ideas so far. Here's just a few off the top of my head for now;
Design, build, and test a jet engine
Study aircraft icing, maybe perform some wind tunnel tests
Examine the design of an aircraft wing, and look at designing an improvement.
Design an aircraft and build and test it in X-Plane

I know some of those ideas will cost a bit, but if I think it's worth it, I'm willing to spend a little bit. I might be able to get my college to pay for things too, if I can convince them it's worth it.

I haven't yet covered fluid dynamics in college, but I'll learn as I go along. Something involving aerodynamics definitely appeals to me.

I'd like to hear your ideas and suggestions.

There are some good books, and some build log sites on the net that cover the making of a small jet turbine for R/C aircraft, if you have access to some machine tools.

One idea that i have never tried, but you might look into, stems from an older encyclopedia with a picture diagram of airflow over a stationary tube, the air breaks even as it flows past the tube, but if the tube is set in motion in a turning action, the air, due to friction will divide with the greater amount of flow moving over the tube in the direction of rotation. If the leading edge of a wing had an active turning surface it might produce a benefit to the airfoil design. (just a thought) maybe it has been tried already.:wink:
 
Crawl, walk, then then run. You need to study the fundamentals of fluid dynamics first. I'd say save your time and your money on these projects. You're not going to get anything technical out of it.
 
hi,
your ideas are the basic thoughts that crosses every aeronautics student,but its implementation needs more than just basic knowledge on subject.

but i can help u in designing a wing.If u know software such as catia ,ansys then u won't be needing a wind tunnel and with the idea of cfd u can design almost anything and stimulate everything.I am not familiar with catiaV5 so if u know ay of the cfd stimulating softwares please do mail me.Presently i am working in synthesing a different kind wind energy, a design similar to Savonius and Darrieus vertical axis wind turbines (VAWTs) to increase it efficiency
,can u help me with gearing ,bearing attachments with its shaft to generate power
 
  • #10
Cyrus said:
Crawl, walk, then then run. You need to study the fundamentals of fluid dynamics first. I'd say save your time and your money on these projects. You're not going to get anything technical out of it.
hi are u an aeronautical student?
 
  • #11
sumantra said:
hi,
your ideas are the basic thoughts that crosses every aeronautics student,but its implementation needs more than just basic knowledge on subject.

but i can help u in designing a wing.If u know software such as catia ,ansys then u won't be needing a wind tunnel and with the idea of cfd u can design almost anything and stimulate everything.I am not familiar with catiaV5 so if u know ay of the cfd stimulating softwares please do mail me.Presently i am working in synthesing a different kind wind energy, a design similar to Savonius and Darrieus vertical axis wind turbines (VAWTs) to increase it efficiency
,can u help me with gearing ,bearing attachments with its shaft to generate power

You still need a wind tunnel to validate any CFD code. Garbage in = Garbage out. I would recommend you buy a book on fluid mechanics and/or CFD.
 
  • #12
not good answered
 
  • #13
Cyrus said:
Crawl, walk, then then run. You need to study the fundamentals of fluid dynamics first. I'd say save your time and your money on these projects. You're not going to get anything technical out of it.

I respectfully disagree. if you learn how r/c aircraft is built, how the control systems function, learn how to fly an r/c those skills apply to many other things. simple experiments in changes of design of the model teach significant things if you look, pay attention, and keep good notes. and watching for used r/c stuff is a great way to make your $$$$ go far. just bought one 2 months ago, 6 (or 8 can't remember right now) channel controls, 0.50 engine in a prebuilt kit, with starting stuff, box, and a box of extra goodies, $100

that would give you all the stuff you need to get started, with a proven fly-able plane, then you can experiment with design changes, or build a new airframe, with the experience of how to fly it already under your belt

good luck

dr
 
  • #14
dr dodge said:
I respectfully disagree. if you learn how r/c aircraft is built, how the control systems function, learn how to fly an r/c those skills apply to many other things. simple experiments in changes of design of the model teach significant things if you look, pay attention, and keep good notes. and watching for used r/c stuff is a great way to make your $$$$ go far. just bought one 2 months ago, 6 (or 8 can't remember right now) channel controls, 0.50 engine in a prebuilt kit, with starting stuff, box, and a box of extra goodies, $100

that would give you all the stuff you need to get started, with a proven fly-able plane, then you can experiment with design changes, or build a new airframe, with the experience of how to fly it already under your belt

good luck

dr

I'm not disagreeing with anything you said above, but the OPs list is not what you just wrote - it is far, far more ambitious. I would put what you just said in the "walk" category (and I think is a good starting point).
 
  • #15
Cyrus said:
You need to study the fundamentals of fluid dynamics first..

Mechanical engineers are quite substantially introduced to fluid mechanics through their coursework. If anything, MEs don't cover gas dynamics as extensively as aeros, but they have a very solid knowledge of fluid mechanics and heat transfer.
 
  • #16
What's the status? Were you able to make the project work? :)
 

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