Angular Velocity in the Rotating systems

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SUMMARY

The discussion focuses on the verification of the equation ##\dot{r} = \omega \times r## in the context of a body rotating with constant angular velocity ##\omega## about a fixed axis. The participants confirm that ##\omega## is parallel to the axis of rotation, specifically (0,0,1)^T, and emphasize the importance of correctly calculating ##\dot{R} R^T##. The conclusion drawn is that the equation holds true when the appropriate factor of ##\dot{\alpha}## is applied, leading to the expression ##\dot{R} R^T \begin{pmatrix} x \\ y \\ z \end{pmatrix} = \dot{\alpha} \begin{pmatrix}-y \\ x \\ 0\end{pmatrix}##.

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  • Familiarity with rotation matrices and their derivatives.
  • Knowledge of cross product operations in three-dimensional space.
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WMDhamnekar
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Thread moved from the technical forums to the schoolwork forums
Summary: Consider a body which is rotating with constant angular velocity ω about some
axis passing through the origin. Assume the origin is fixed, and that we are sitting
in a fixed coordinate system ##O_{xyz}##
If ##\rho## is a vector of constant magnitude and constant direction in the rotating system,
then its representation r in the fixed system must be a function of t.

1655031471029.png

1655031551071.png


Now how to verify ##\dot{r}= \omega \times r ##
My attempt:

1655031782591.png
 
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\omega should be parallel to the axis of rotation, which here is (0,0,1)^T. So you need to double check your calculation of \dot R R^T. Remember that \dot R = \dot\alpha \dfrac{dR}{d\alpha}.
 
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pasmith said:
\omega should be parallel to the axis of rotation, which here is (0,0,1)^T. So you need to double check your calculation of \dot R R^T. Remember that \dot R = \dot\alpha \dfrac{dR}{d\alpha}.
I got as author said ## \dot{r}(v) =\omega \times r ## So, I tagged this question ' SOLVED'
 
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Tour \dot R R^T is correct, but needs to be multiplied by a factor of \dor \alpha, which is unknown. Then you have <br /> \dot R R^T \begin{pmatrix} x \\ y \\ z \end{pmatrix} = \dot \alpha \begin{pmatrix}-y \\ x \\ 0 \end{pmatrix}. Can you find (\omega_1,\omega_2,\omega_3) such that <br /> \begin{pmatrix} \omega_1 \\ \omega_2 \\ \omega_3 \end{pmatrix} \times \begin{pmatrix} x \\ y \\ z \end{pmatrix}<br /> = \dot \alpha\begin{pmatrix} -y \\ x \\ 0\end{pmatrix}?
 
pasmith said:
Tour \dot R R^T is correct, but needs to be multiplied by a factor of \dor \alpha, which is unknown. Then you have <br /> \dot R R^T \begin{pmatrix} x \\ y \\ z \end{pmatrix} = \dot \alpha \begin{pmatrix}-y \\ x \\ 0 \end{pmatrix}. Can you find (\omega_1,\omega_2,\omega_3) such that <br /> \begin{pmatrix} \omega_1 \\ \omega_2 \\ \omega_3 \end{pmatrix} \times \begin{pmatrix} x \\ y \\ z \end{pmatrix}<br /> = \dot \alpha\begin{pmatrix} -y \\ x \\ 0\end{pmatrix}?
Hi,
## [ 0,0,1] \times [ -y \sin{\alpha} + x \cos{\alpha}, y\cos{\alpha} + x \sin{\alpha}, z ] = [ -y \cos{\alpha}-x\sin{\alpha}, -y\sin{\alpha}+ x\cos{\alpha}, 0 ] = \omega \times r = \dot{r} ##

So, we get what author said/got.
 

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