Are Social Games in China Beneficial or Just Distracting?

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China represents a significant market for online and social-networking-supported games, raising questions about their impact on users. The discussion highlights the need for further research into how these gaming platforms might influence legal issues in the US. Additionally, there is a debate regarding the benefits of mass social games for stressed populations, with opinions divided on whether they serve as a beneficial outlet or merely act as distractions that hinder personal progress.
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Not that this takes anyone by surprise, but China is a huge market for online and social-networking-supported games. *I will work on gathering some more information about these sites and how some of them may impact or inform legal issues here in the US. *For now, a student in my class forwarded me a link

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Anyone think these mass social games are beneficial to stressed out populations or is it just a distraction and barrier to progress?
 
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