Granger said:
I'm calculating a problem with motion equations. I need to use a motion equation for a sound wave (this is a simple problem of kinematics (fall of a rock) and I don't have any background about waves or harmonic motion)... So then I started to think... For intuition I know that sound doesn't have acceleration... But all waves don't have acceleration? Is it because they don't have mass?
Sound waves have acceleration the same way as other waves do. If nothing else, a sound wave bouncing off of a wall, means its velocity has changed through the bounce.
Also, as Lasha1 mentioned, the
speed of sound depends on the material the waves are traveling through.
Here's a neat example:
Since the density of air decreases with altitude, the speed of sound decreases with altitude as well.
As a result, sounds initially propagating horizontally, also bend upward slightly as they travel further away.
This means that on a flat field sound will die off (a little) more quickly with distance than might be expected.
It also means that acoustic anomalies like "sound mirages" are theoretically possible in the same way as they work for light, though as for that, the distance scales needed might be orders of magnitude different.
Now that I think of it, you can do most anything to sound that you can do to light (polarization notwithstanding)
Since Helium is less dense than air, sound travels more slowly through it. This means a properly shaped balloon would work well as a sound lens. One could imagine an underwater sonar array as being an acoustic telescope.
The speed of sound also depends on the frequency of the sound wave. This means the right material could work as a prism for sound waves, though maybe only for a narrow range of frequencies.
Alternatively, an array of bars or holes could act as a diffraction grating for sound waves over the right range of wavelengths.
Indeed, we can even make beams of coherent sound, similar to how we can make laser light.
https://en.wikipedia.org/wiki/Sound_amplification_by_stimulated_emission_of_radiation