Calculating Average Velocity and Acceleration of the Singapore Flyer

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The discussion centers on calculating the average velocity and acceleration of the Singapore Flyer, the world's largest Ferris wheel with a diameter of 150m and a rotation time of 30 minutes. The average velocity was initially miscalculated, with the correct answer being 0 m/s due to the circular motion returning to the starting point after one complete revolution. For average acceleration, participants debated the correct approach, with the final consensus indicating that it should be calculated over a specified time interval, leading to a value of approximately 8.73 x 10^-5 m/s². The confusion arose from misinterpretations of angular velocity and the distinction between speed and velocity as vector quantities. Ultimately, the discussion highlighted the importance of precise definitions and calculations in physics problems.
  • #31
vela said:
Velocity is a vector; ##\omega r## isn't.

I can see why ωr is a scalar quantity. But don't most book go by the definition rω = linear velocity?
 
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  • #32
negation said:
I can see why. I misread wrongly and used 2pi = 60 mins instead of 2pi = 30 mins. I should have used the latter and worked on that information instead.
That's not the error in those calculations.

My frustration is, aside from this minor effort, is the mathematical reasoning correct then?
No, I already told you you made other mistakes.

negation said:
I can see why ωr is a scalar quantity. But don't most book go by the definition rω = linear velocity?
No. ##\omega r## is the speed or, equivalently, the magnitude of the instantaneous velocity, but it's not the velocity ##\vec{v}##, which is a vector. You will never see a book write ##\vec{v} = \omega r##. You will, however, see ##v = \omega r##. ##v## and ##\vec{v}## aren't the same thing. It's possible that a book may sloppily use the word velocity to mean speed, but careful authors won't do that to avoid misconceptions.
 
  • #33
vela said:
That's not the error in those calculations.


No, I already told you you made other mistakes.


No. ##\omega r## is the speed or, equivalently, the magnitude of the instantaneous velocity, but it's not the velocity ##\vec{v}##, which is a vector. You will never see a book write ##\vec{v} = \omega r##. You will, however, see ##v = \omega r##. ##v## and ##\vec{v}## aren't the same thing. It's possible that a book may sloppily use the word velocity to mean speed, but careful authors won't do that to avoid misconceptions.

so we know delta Θ = 0.523 radian
delta r = 75m based on law of cosine
r = 75m

and v = r.w
w = delta Θ/ delta t = (0.523rad - 0rad)/5 mins = 0.1046rad min^-1
v = 75m x 0.1046rad min^-1 = 7.84m min^-1

delta r/r x v = 7.845m min^-1 = delta v
a = delta v / delta t

a = 7.84m min^-1 / 5 mins = 1.569m min^-2

and it's wrong. I've exhausted all means
 
  • #34
negation said:
so we know delta Θ = 0.523 radian
No, you don't.
 
  • #35
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  • #36
a = v^2 / r = s/t = r . theta / t

delta theta = 1.05 rad

tangential velocity v = 1.05 rad x 75m / 300s = 0.263ms^-1

a = 0.263ms^-1 ^2 /75m = 9.138e-4ms^-2
 
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  • #37
Can someone help me with this?
 
  • #38
negation said:
a = v^2 / r = s/t = r . theta / t

delta theta = 1.05 rad

tangential velocity v = 1.05 rad x 75m / 300s = 0.263ms^-1
That's the tangential speed. (It's not a velocity since you're not quoting the direction, and anyway that changes. What's constant is the speed.)
You could have got this more easily: it travels πd = π150m in 30 minutes, so the speed is π*150/(30*60) m/s.
a = 0.263ms^-1 ^2 /75m = 9.138e-4ms^-2
What's your reasoning for that equation? You've divided the speed (constant) by the radius. That would give the angular speed, right?
You want the average acceleration, acceleration being a vector. For that, you need the change in velocity, also a vector. The speed is constant, v say, but the direction changes. At the bottom, the velocity is v horizontal. After 5 minutes, it's v in a different direction. What direction? What is the difference of the two velocities?
vela said:
Velocity is a vector; ωr isn't.
At the risk of confusing negation further, let me put that differently.
If ω is angular speed and r is the magnitude of the radius then these are scalars and ωr gives the tangential speed, another scalar.
But angular velocity, ##\vec\omega## is a vector, and a specific radius can be a vector (from the axis to a given point on the rim) ##\vec r##. Then the tangential velocity is the cross product ##\vec \omega \times \vec r##, with the appropriate sign convention.

Back on part (a), I'm not sure I understand the question. Is it supposed to be the average angular velocity? The average velocity at the perimeter? The average velocity over the entire disc? If either of the last two, the answer would be zero, surely. But perhaps the "over a 5 minute interval" rider was supposed to apply to part (a) also?
 
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  • #39
haruspex said:
That's the tangential speed. (It's not a velocity since you're not quoting the direction, and anyway that changes. What's constant is the speed.)
You could have got this more easily: it travels πd = π150m in 30 minutes, so the speed is π*150/(30*60) m/s.

rω is scalar since r, theta and time are all scalar quantity and therefore v must be a scalar quantity too. My book must used the definition tangential/ linear velocity-I assume it was sloppy work by the author.
So what is the answer t part (a)? Is it 0ms^-1 or 0.262ms^-1?
Why am I getting conflicting answers?
haruspex said:
What's your reasoning for that equation? You've divided the speed (constant) by the radius. That would give the angular speed, right?
You want the average acceleration, acceleration being a vector. For that, you need the change in velocity, also a vector. The speed is constant, v say, but the direction changes. At the bottom, the velocity is v horizontal. After 5 minutes, it's v in a different direction. What direction? What is the difference of the two velocities?

The question asked for average acceleration. a→ = v^2→/r is the instantaneous acceleration at anyone point of the rim. In uniform circular motion, the centripetal acceleration is the instantaneous acceleration is the average velocity since the change in velocity over any given time on the rim is the same. a→ = v^2/r is the centripetal acceleration isn't it? Why is it angular speed?
I'm getting really confused because I have been using my existing knowledge on problems I did and it was consistent.

I'm confused. What is this emphasis about "bottom"? At t=0, isn't the position at (0,0)? and at t(5) the wheel is displaced at an angle theta equivalent to 2pi/30 x 5mins? -this is the interpretation I have been working on.In 30mins, the change in theta is 2pi so in 5 mins the change in theta is 1.05 radians
p(2) = (75sin 1.05, 75cos 1.05) = (65, 37)
p(1) = (75sin 0, 75 cos0) = (0,75)

therefore, [p(2)-p(1)]/1800s = (65,-38)/1800s = (0.036, -0.02)
average velocity is therefore (0.036, -0.02)

Are my steps correct up till here?

If it isn't, how do I find vf and vi?
 
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  • #40
haruspex said:
At the risk of confusing negation further, let me put that differently.
If ω is angular speed and r is the magnitude of the radius then these are scalars and ωr gives the tangential speed, another scalar.
But angular velocity, ##\vec\omega## is a vector, and a specific radius can be a vector (from the axis to a given point on the rim) ##\vec r##. Then the tangential velocity is the cross product ##\vec \omega \times \vec r##, with the appropriate sign convention.
In effect, ω→ is the angular velocity and ω is the angular speed, am I right?


haruspex said:
Back on part (a), I'm not sure I understand the question. Is it supposed to be the average angular velocity? The average velocity at the perimeter? The average velocity over the entire disc? If either of the last two, the answer would be zero, surely. But perhaps the "over a 5 minute interval" rider was supposed to apply to part (a) also?

I can't answer this. The questions posed by the book can be severely ambiguous.
 
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  • #41
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  • #42
negation said:
The question asked for average acceleration. a→ = v^2→/r is the instantaneous acceleration at anyone point of the rim.
That's the magnitude of the acceleration, yes. Technically, acceleration is a vector. The vector equation is ##\vec a = \vec \omega \times (\vec r \times \vec \omega)##.
In uniform circular motion, the centripetal acceleration is the instantaneous acceleration is the average velocity
Not sure what you meant there. An acceleration is not a velocity, so it is not an average velocity either.
since the change in velocity over any given time on the rim is the same.
If the time period is fixed, yes. Over half a cycle, the change in velocity is from ωr in one direction to ωr in the opposite direction, a change of 2ωr in time 2π/ω, yielding an average acceleration of magnitude ω2r/π. Over a complete cycle the average acceleration is zero.
a→ = v^2/r is the centripetal acceleration isn't it? Why is it angular speed?
My mistake - I missed the ^2.
What is this emphasis about "bottom"?
Just picking an arbitrary point in the revolution for the start of the 5 minute interval. The point you pick won't matter because the question asks for the magnitude of the acceleration.
At t=0, isn't the position at (0,0)? and at t(5) the wheel is displaced at an angle theta equivalent to 2pi/30 x 5mins? -this is the interpretation I have been working on.
Fine.
In 30mins, the change in theta is 2pi so in 5 mins the change in theta is 1.05 radians
Better to keep it in terms of rational multiples of pi. π/3 in this case.
p(2) = (75sin 1.05, 75cos 1.05) = (65, 37)
p(1) = (75sin 0, 75 cos0) = (0,75)

therefore, [p(2)-p(1)]/1800s = (65,-38)/1800s = (0.036, -0.02)
average velocity is therefore (0.036, -0.02)
That's the sort of approach you need for part (a) if that question is also supposed to be only over a 5 minute interval. But I believe we're dealing with part (b) here.
The average velocity is of no interest in part (b). You want the actual velocity (as vectors) at two instants 5 minutes apart. You then take the difference of these as vectors (giving the change in velocity) divide by 5 minutes to get the acceleration (a vector), then take its magnitude.
 
  • #43
haruspex said:
That's the sort of approach you need for part (a) if that question is also supposed to be only over a 5 minute interval. But I believe we're dealing with part (b) here.
The average velocity is of no interest in part (b). You want the actual velocity (as vectors) at two instants 5 minutes apart. You then take the difference of these as vectors (giving the change in velocity) divide by 5 minutes to get the acceleration (a vector), then take its magnitude.

Ok. I've overshot.

The issue now is how do I find vf and vi or in other words delta v?
and what is this velocity? Is it angular velocity or tangential velocity?
 
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  • #44
What the answer gave for part (a) was (0.22i + 0.13j)ms^-1
What I got was 0.22i - 0.13j

if p(2) = (65m, 37m )and p(1) = (0m, 75m) then [p(2) - p(1)]/300s = 0.22i - 0.13j
so I'm going to take it that the answer sheet is flawed on this one. It's really really annoying to be honest. Also, the question asked for magnitude so I'm not sure why is it giving the answer in unit vector.

The answer to part(b) as given by the sheet is (-4.4i +7.6j)ms^-2 which I have no clue as to how should I arrive.
 
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  • #45
negation said:
What the answer gave for part (a) was (0.22i + 0.13j)ms^-1
What I got was 0.22i - 0.13j

the question asked for magnitude so I'm not sure why is it giving the answer in unit vector.
Quite so. The question as posted only asks for the magnitude, so the two answers are the same.
If you want to compute the vector then you need more information. E.g. which way is it rotating?
The answer to part(b) as given by the sheet is (-4.4i +7.6j)ms^-2 which I have no clue as to how should I arrive.
I've already told you exactly what to do here.
You want the actual velocity (as vectors) at two instants 5 minutes apart.
Pick some arbitrary position, the bottom of the wheel, say. What is the tangential velocity of that point (a vector)?
5 minutes later, the wheel has rotated π/3. That point will have the same tangential speed but in a different direction. What is the new velocity vector? What is the difference of the two vectors?
 
  • #46
I'll note that the answer you're saying is for part (b) can't possibly be right. It's way too large given the information provided.
 
  • #47
haruspex said:
Quite so. The question as posted only asks for the magnitude, so the two answers are the same.
If you want to compute the vector then you need more information. E.g. which way is it rotating?
It was not specified as to whether the direction of rotation is CCW or CW. My answer to part (a) was based on the assumption the entity rotates CW.
They're same if converted to magnitude since all magnitudes are positive scalars. But there clearly is a distinction if the answer remains in unit vector. I would assume the book made a blunder in this one. Can't see myself going wrong with my answer here.

haruspex said:
I've already told you exactly what to do here.
You want the actual velocity (as vectors) at two instants 5 minutes apart.
Pick some arbitrary position, the bottom of the wheel, say. What is the tangential velocity of that point (a vector)?
5 minutes later, the wheel has rotated π/3. That point will have the same tangential speed but in a different direction. What is the new velocity vector? What is the difference of the two vectors?


I assume you meant tangential speed since r.ω are both scalar.
at time t = 0; r = 75m, ω = (0pi / 300s) = 0 \ni v=r.ω = 0ms^-1
at time t = 300s; r = 75m, ω = (1.05 radians/ 300s) \ni v = r.ω = 0.2625ms^-1
[0.2625 ms^-1 - 0ms^-1]/300s = 8.75e-4 ms^-2
 
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  • #48
negation said:
I assume you meant tangential speed since r.ω are both scalar.
No, I meant velocity, but you can get there by calculating the speed since the direction will be easy to determine.
at time t = 0; r = 75m, ω = (0pi / 300s) = 0 \ni v=r.ω = 0ms^-1
It is not getting faster. The wheel is turning at a constant rate. You already worked out what that rate is (ω) and the tangential speed (0.262ms^-1). Next, you need to find what direction a point on the periphery is moving at two points in time 5 minutes apart. That will give you two velocity vectors each of magnitude 0.262ms^-1 but in different directions. You want their vector difference.
 
  • #49
haruspex said:
No, I meant velocity, but you can get there by calculating the speed since the direction will be easy to determine.

It is not getting faster. The wheel is turning at a constant rate. You already worked out what that rate is (ω) and the tangential speed (0.262ms^-1). Next, you need to find what direction a point on the periphery is moving at two points in time 5 minutes apart. That will give you two velocity vectors each of magnitude 0.262ms^-1 but in different directions. You want their vector difference.

The entity moves cw direction.
I've established vi =0ms^-1 and vf = 0.262ms^-1.
Average velocity is the difference between vf and vi over time 300s.

So isn't it just [vf-vi]/300s?
 
  • #50
Hello negation. Appreciate your hard work. You 've got most of it but the ciphering creates mist and confusion. I don't think a little help is a spoiler at this point:

In your picture in #14 you have two vectors: v2 and v1. Draw them again in a new picture, where both grab at the origin. The angle between them is known, right? (Hint: don't use a calculator. Numbers like 0.523 -- which you later corrected to 1.047197551... -- are a lot less helpful than numbers like π / 3). Draw -v1 and then v2 + (-v1). That is the change in the speed vector in 5 minutes. Note it is a vector and it doesn't point downwards. The magnitude is evident. Divide by 5 minutes and you get the average acceleration vector. Its length is π m/min2. (Exactly. The 8.73... is only an approximation for π/3600. On the other hand, vela's 10-5 seems to be a typo to me, so your -4 is better...).


If you want to learn something, repeat the exercise for 1 minute instead of 5 and so on, all the way to dt = 0. If all is well, you just might end up with the 9.138 * 10-4. Or, more correctly ω2 r being π2/3 m/min2.

Don't let the hard work of calculating distract you from the insight: the instantaneous acceleration and the average acceleration are quite different beasts!

You'll know you understand it completely if you can swing a small weight at the end of a rope: what do you do to get it to go in a circle and what do you do to keep it circling...
 
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  • #51
BvU said:
Hello negation. Appreciate your hard work. You 've got most of it but the ciphering creates mist and confusion. I don't think a little help is a spoiler at this point:

In your picture in #14 you have two vectors: v2 and v1. Draw them again in a new picture, where both grab at the origin. The angle between them is known, right? (Hint: don't use a calculator. Numbers like 0.523 -- which you later corrected to 1.047197551... -- are a lot less helpful than numbers like π / 3). Draw -v1 and then v2 + (-v1). That is the change in the speed vector in 5 minutes. Note it is a vector and it doesn't point downwards. The magnitude is evident. Divide by 5 minutes and you get the average acceleration vector. Its length is π m/min2. (Exactly. The 8.73... is only an approximation for π/3600. On the other hand, vela's 10-5 seems to be a typo to me, so your -4 is better...).


If you want to learn something, repeat the exercise for 1 minute instead of 5 and so on, all the way to dt = 0. If all is well, you just might end up with the 9.138 * 10-4. Or, more correctly ω2 r being π2/3 m/min2.

Don't let the hard work of calculating distract you from the insight: the instantaneous acceleration and the average acceleration are quite different beasts!

You'll know you understand it completely if you can swing a small weight at the end of a rope: what do you do to get it to go in a circle and what do you do to keep it circling...


I have no problem spending days solving a problem. My life revolves around physics and math. I'm not satisfied leaving a problem unsolved. But indeed, this question is a real pain mainly because the definition of the terms comes across as rather chaotic to me.

the question asked about average acceleration, can I presume that are asking about [tangential velocity 2 - tangential velocity 1]/300s? What I am also confused is with the [v2+(-v1)]/300s that you stated. Why is there a negative?
As to your question, what do you mean by grab at the origin? I presume you meant for the radius to extends from (0,0)?
At t=0, my radius points straight north with tangential velocity 1 perpendicular to the radius and at t=300s, my radius points at 12.05 with tangential velocity 2 at perpendicular to this radius. The difference in radians between the radius is 1.05... Or pi/3 as you put it.
This change in angle is in similar ratio to the change in angle between the 2 tangential velocity vector.
This is based on the premise
delta r / r = delta v/v.
Am I right with the above? If I am, I will proceed to work further.
 
  • #52
Your drawing in #14 shows two vectors. But they are attached at different points, so it's a little difficult to draw the difference vector. I tried to explain it stepwise: a-b = a+ (-b), even in the vector world. The word grab confused you, but I was afraid the words start or originate would also do that...

My impression is yes, they want the average acceleration going from vector velocity 1 to vector velocity 2. v2 minus v1. Better not use the term tangential velocity here to prevent someone from thinking it concerns a number.

And yes, in circular motion radius vector and velocity vector are perpendicular (otherwise it wouldn't be circular).

The red vector is v2 - v1. In other words, the average vector change in vector velocity. Divide by time and bingo.
 

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  • #53
BvU said:
Your drawing in #14 shows two vectors. But they are attached at different points, so it's a little difficult to draw the difference vector. I tried to explain it stepwise: a-b = a+ (-b), even in the vector world. The word grab confused you, but I was afraid the words start or originate would also do that...

My impression is yes, they want the average acceleration going from vector velocity 1 to vector velocity 2. v2 minus v1. Better not use the term tangential velocity here to prevent someone from thinking it concerns a number.

And yes, in circular motion radius vector and velocity vector are perpendicular (otherwise it wouldn't be circular).

The red vector is v2 - v1. In other words, the average vector change in vector velocity. Divide by time and bingo.

The angle between v2 and v1 does look pi/3 so it makes sense. It would make more sense if [v2+v1]/300s.
What is the significance of -v1? I'm puzzled with the set up of the diagram.
The angle between v2 and -v1 does looks > pi/3 so I was wondering why do you take v2+(-v1)
 
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  • #54
Edit
 
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  • #55
BvU said:
Your drawing in #14 shows two vectors. But they are attached at different points, so it's a little difficult to draw the difference vector. I tried to explain it stepwise: a-b = a+ (-b), even in the vector world. The word grab confused you, but I was afraid the words start or originate would also do that...

My impression is yes, they want the average acceleration going from vector velocity 1 to vector velocity 2. v2 minus v1. Better not use the term tangential velocity here to prevent someone from thinking it concerns a number.

And yes, in circular motion radius vector and velocity vector are perpendicular (otherwise it wouldn't be circular).

The red vector is v2 - v1. In other words, the average vector change in vector velocity. Divide by time and bingo.


Untitled.jpg



part(a)

[p(2)-p(1)]/300s
p(2) = [ 75m sin (pi/3) , 75m cos (pi/3)] = (65m , 38m)
p(1) = [75m sin(0) , 75m cos(0)] = (0m , 75m)
[p(2) - p(1)]/300 = (0.22i + 0.13j)ms^-1

part(b)

t = 0;
v 1 = r.ω = 75m [0 rad/ 75m] = 0 rad ms^-1

t = 5;

v2 = r.ω = 75m [(pi/3)/75m] = 0.261799386 rad ms^-1

v2 - v1 = 0.261799387m rad s^-1 = Δv

a→ = v→^2/r = (0.261799387m rad s^-1)^2 / 75 = 9.138...e-4
 
  • #56
The angle doesn't just look like that, it IS. Remember the change in Θ = 2π/30 . 5 . The change in vector velocity v is what you need to change velocity vector v1 into vector v2. That is v1 -v2. That is the red vector: When you take add v1 and add the red vector you end up at v2. Now two equal length sides at π/3 make an equilateral triangle. So the length of the red vector is also 5 π m/min.

Average acceleration = (change in vector velocity) / time = (5 π m/min) / (5 min) = π m/min2, with a direction as given by the red vector. Horizontal component -π/2 m/min2, vertical component -1/2π √3 m/min2. Divide by 3600 to get m/s2.

---

Your drawing in #55 shows two equal length vectors on the left but on the right you draw v2 much too long, suggesting that delta v points straight down!

Then, in part (a), you calculate change in position / time. That gives you the average velocity vector. Not helpful for the average acceleration.
Some improvement is possible: we go from [0,75] to [65,37.5] so that gets us [0.216506351 -0.125] m/s on average . i.e. 0.25 m/s speed, less than the π/12 !
 
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  • #57
BvU said:
The angle doesn't just look like that, it IS. Remember the change in Θ = 2π/30 . 5 . The change in vector velocity v is what you need to change velocity vector v1 into vector v2. That is v1 -v2. That is the red vector: When you take add v1 and add the red vector you end up at v2. Now two equal length sides at π/3 make an equilateral triangle. So the length of the red vector is also 5 π m/min.

Average acceleration = (change in vector velocity) / time = (5 π m/min) / (5 min) = π m/min2, with a direction as given by the red vector. Horizontal component -π/2 m/min2, vertical component -1/2π √3 m/min2. Divide by 3600 to get m/s2.

---

Your drawing in #55 shows two equal length vectors on the left but on the right you draw v2 much too long, suggesting that delta v points straight down!

Then, in part (a), you calculate change in position / time. That gives you the average velocity vector. Not helpful for the average acceleration.
Some improvement is possible: we go from [0,75] to [65,37.5] so that gets us [0.216506351 -0.125] m/s on average . i.e. 0.25 m/s speed, less than the π/12 !

How did you get 5pi? Infact, without knowledge of the length of v1 and v2, even knowing the change in angle between v1 and v2 does not help.
 
  • #58
negation said:
View attachment 65887


part(a)

[p(2)-p(1)]/300s
p(2) = [ 75m sin (pi/3) , 75m cos (pi/3)] = (65m , 38m)
p(1) = [75m sin(0) , 75m cos(0)] = (0m , 75m)
[p(2) - p(1)]/300 = (0.22i + 0.13j)ms^-1
Oh, so part (a) was for only the five-minute interval, not a complete turn as you said before?

part(b)

t = 0;
v 1 = r.ω = 75m [0 rad/ 75m] = 0 rad ms^-1
Why do you keep plugging in 0 for ##\omega##? The angular speed is the rate at which ##\theta## changes. It's ##d\theta/dt##; it's not ##\theta/t##. Do you understand that when you say v=0, you're saying the wheel is not moving?

t = 5;

v2 = r.ω = 75m [(pi/3)/75m] = 0.261799386 rad ms^-1

v2 - v1 = 0.261799387m rad s^-1 = Δv

a→ = v→^2/r = (0.261799387m rad s^-1)^2 / 75 = 9.138...e-4
 
  • #59
The 5 pi m/min is 2pi radians, a full circle, times the radius, divided by 30 minutes
 
  • #60
Continuing with part (b). You are falling back to scalars again! Do I read a v1 = 0 here ? Of the kind rad m/s ?
But you divide by meters !?
That can't be a speed, velocity, whatever!

If you want to do it analogous to what you did in part (a):


t = 0: v1 = [ 2π/30 * 75 , 0 ] m/min
t = 5: v2 = [ 2π/30 * 75 cos(π/3), -2π/30 * 75 sin(π/3) ] m/min

t = 0 to 5: average a = Δv/Δt = 2π/30 * 75 [1- cos(π/3), -sin(π/3) ] / 5 m/min2

Or, again, π [-1/2, -sin(π/3) ] m/min2 magnitude: π

And, just like with the average velocity, the magnitude of the average acceleration vector is a little less than the instantaneous acceleration (which was π2/3).

---

you re-calculate v2/r which gives you the magnitude of the instantaneous acceleration.
 
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