Calculating Damage: The Physics Behind Throwing Water in a Game

  • Thread starter Thread starter nexteon
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nexteon
How did you find PF?
I find this PF out of my curiosity for figuring out questions about physics and how I can apply them via Google search.
Hello all,
I am a computer game design and development major at Kennesaw State University. I just got curious about a physics-based game I'm conceptualizing. I know I need physics to answer certain topics about my game and how it would make sense to me and others as I go towards development. One question that really sparks me to reach out to this website is "How would I calculate the damage anything would take if a human were to pick up water and throw it?". This leads to other questions, but this is the main focus would be answering that question. This really got me fascinated by figuring out more about physics. As I was researching beforehand, I believe the answers to my questions would be related to classical, modern, or Classical mechanical physics. I look forward to learning and figuring out these problems together.
 
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jedishrfu said:
Welcome to PF!
Thank you the reply. I look forward to learning.
 
Hello everyone, I was advised to join this community while seeking guidance on how to navigate the academic world as an independent researcher. My name is Omar, and I'm based in Groningen The Netherlands. My formal physics education ended after high school, but I have dedicated the last several years to developing a theoretical framework from first principles. My work focuses on a topological field theory (which I call Swirl-String Theory) that models particles as knotted vortex...
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