I'm not sure, but wouldn't the center of mass need to hit the wall in order for there not to be any rotation?
You're right that a one-handed push would probably (perhaps necessarily, regardless of how you hold your arm, given the shape of the human body?) result in some net torque and consequent angular acceleration in the process of pushing off the wall.
Which (if I understand things correctly) would result in the linear acceleration of your center of mass being less than 10m/(s^2) and the CoM’s final linear velocity being somewhat less than [ 10m/(s^2) * t seconds], because some of the acceleration contributes instead to providing you with angular momentum.
Of course that wouldn't necessarily preclude the force exerted on the wall from being 900N.
But it's not really the case that “an object's center of mass needs to hit” another object in order for a collision to result in no net torque. Usually a (relatively compact) body’s center of mass won’t be located at the point of the collision because it’ll be inside the object.
I think what you mean is that “the net acceleration needs to be directed radially inward from the point of impact / causative acceleration toward the object’s center of mass, with no tangential component, in order to avoid the exertion of a net torque on the object”.
With respect to the foregoing sentence, I’m imagining the center of mass as being at the center of arbitrarily many concentric spheres (or circles, in the 2-d case) which extend as far out as the outermost member of the many-particle system (in this case, a human body).
Depending on which part(s) of the system directly receive acceleration from the other object, and how much they receive, there will be a torque on the center of mass equivalent to
τ = Σ [ (radius from center of mass to point of impact)_n * sin(θ)_n * F_n ]
, where θ is the angle between the line from the center of mass to the point of impact, and the line of the direction of the force. The “n” subscripts just represent that I mean the sum of (n) forces.
There are various ways in which there could be no net torque. For example if you push equally with both hands, the torques will cancel out (at least in one plane).
My apologies if I've said anything wrong in the above; if so someone should correct me.